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Core Interaction Programming, Unity

4.5
59 个评分
14 个审阅

课程信息

Welcome to Core Interaction Programming, the first course in the Unity Certified Programmer Specialization from Unity Technologies. This course will help you prepare for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers. Unity is used to create real-time 3D applications for many industries, including video games, automotive, film, training, and more. In this course, you will be challenged to solve realistic Unity programming problems that are aligned to topics covered on the exam. Throughout the first course, you will build the foundation for a 2D action video game: AsteraX. In doing so, you will practice many of the skills covered in the exam, including evaluating scripting needs from a project requirements document, implementing the three "C's" of an interactive applications (Character, Controls, Camera), providing user feedback through basic UI elements, and applying professional programming practices like developer testing. This is an intermediate course, intended for people who are ready for their first paying roles as Unity programmers, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience programming interactive applications in Unity. You should be proficient at programming in the C# language and familiar with Unity's scripting APIs. You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms....

热门审阅

创建者 EL

Dec 25, 2018

Excellent. Everything that I've expected plus a bunch of nuances and best practices.\n\nI'm pretty satisfied.

创建者 CJ

Dec 08, 2018

I've learned much of C# and Unity to my projects. Creating req. docs is now simply than ever

筛选依据:

13 个审阅

创建者

Feb 18, 2019

実際の試験に対しては情報量が圧倒的に少ないのが欠点。

忘れていたことや新しい機能に触れる、初級から中級へのステップアップという意味では、 いい教材なのではないでしょうか。

创建者 steven christopher stahle

Feb 14, 2019

I give this course one star because of unprofessional, unoptimized code, going against good development practices, and promoting this code for students to use to succeed.

创建者 Daniel Nordhausen

Feb 11, 2019

É um excelente curso, o material, professor e o site são de alta qualidade, diferente de tudo que vi no Brasil, recomendo completamente. Quero muito aprender mais.

It is and excellent course, the material, professor and the website are very high quality, highly recommend it. I really want to learn more.

创建者 federico peluso

Jan 29, 2019

Great course, I strongly recommend it

创建者 Ahmed Mahmoud Elwardy

Jan 19, 2019

Great refreshing course for your existing knowledge .

创建者 Севостьянов Иван Сергеевич

Jan 14, 2019

Код заданий учит вредному... Все в статик переменных и синглотанх (Ужасно!) Проверка заданий - отдельное зло. Проверяющие (студенты) чаще всего не понимают то что проверяют...

创建者 Edgar Letner

Dec 25, 2018

Excellent. Everything that I've expected plus a bunch of nuances and best practices.

I'm pretty satisfied.

创建者 David Hunter

Dec 10, 2018

Really well-presented and designed material. The time estimates are reasonable, and the explanations for why to do things a certain way are great. Highly beneficial and recommended to beginning or intermediate Unity users.

创建者 Cezary Janiak

Dec 08, 2018

I've learned much of C# and Unity to my projects. Creating req. docs is now simply than ever

创建者 Kristaps Jeskins

Nov 16, 2018

Easy, but useful.