This course is for anyone who would like to apply their technical skills to creative work ranging from video games to art installations to interactive music, and also for artists who would like to use programming in their artistic practice.
This course will teach you how to develop and apply programming skills to creative work. This is an important skill within the development of creative mobile applications, digital music and video games. It will teach the technical skills needed to write software that make use of images, audio and graphics, and will concentrate on the application of these skills to creative projects. Additional resources will be provided for students with no programming background.
At the end of this course, you will be able to:
* Write creative, audiovisual programs in the Processing environment that run on desktop and mobile
* Programatically manipulate sound in creative ways
* Display images and image sequences
* Generate interactive, algorithmic graphics
* Work with a 2D physics engine to create a basic game
从本节课中
Music Machine
Welcome to the final week of Creative Programming for Digital Media and Mobile apps. This week, we are going to move back to one of our favorite areas of app development - music apps. We have a very special guest this week - Martin Roth from RJDJ. Martin has lots of experience working on consumer mobile music applications, including the amazing Inception app, and The Dark Knight Rises. He shares his views on the expanding space in mobile music applications, and offers us his opinion on the WebAudio API. Meanwhile, Matt will be showing you how to create a very basic drum sequencer, and Marco will take you through the basics of sliders and multisliders, which are particularly useful for controlling parameters in music apps. Mick will then be taking you through some synthesiser examples in WebAudio, and talk you through the Music Machine example, which is a great place to kick off making a professional interactive music app for mobile.