In the game design and development capstone course, you will create an original game from initial concept up to the first playable version! Along the way, you will have the opportunity to put your game ideas in front of your peers. The capstone experience gives you the opportunity to push your skills further and demonstrate your newfound skills as a game developer. The capstone also contains guest talks from game industry professionals at Riot Games, Blizzard Entertainment, Insomniac Games, Gearbox Entertainment, Iron Galaxy, Deep Silver Volition, Goodgame Studios, Stardock, GREE, Heart Shaped Games, and more.
本课程是 Game Design and Development with Unity 2020 专项课程 专项课程的一部分
提供方
课程信息
Completion of "Game Design and Development 4: 3D Platformer" course.
您将获得的技能
Completion of "Game Design and Development 4: 3D Platformer" course.
提供方

密歇根州立大学
Michigan State University has been advancing the common good with uncommon will for more than 150 years.
教学大纲 - 您将从这门课程中学到什么
Milestone 1: Your Game Idea
Welcome to the Game Design and Development Capstone. In this module I will give you a little bit of a sense of what to expect over the coming weeks. I am going to be honest with you though, this is going to be a fair amount of work. As you have learned, making games takes time and effort. And the goal of the Capstone is to prove that you have the knowledge, skills, and attitude to make games. So, get ready to flex those game design and development muscles that you have developed across the specialization. The first thing you need to do is come up with a game idea and then flesh it out into a high concept and pitch.
Milestone 2: Early Prototype, Blueprint, and Progress Report
Now you have to start the process of making your game a reality through early prototyping. No matter how you do this, either as a non-digital prototype or a digital prototype, you need to start building and testing some of your core gameplay systems and mechanics. Along the way, it is helpful to further document your design by creating "Design Blueprints". The result of this module is an early progress report to make sure you are on track.
Milestone 3: First Playable and Fun Test
The next step is the hardest one. It is time to fire up Unity and start game dev'ing. The goal is to build the first playable version of the game. With the first playable you are able to truly playtest and iterate on the game to "find the fun." Good luck.
Finishing Up
You are almost to the finish line! In this module, you finish up and submit your first playable prototype for peer review. I will also discuss what would be the next steps for your project if it shows promise, in the "Preparing to Ship" lecture. I also included several "Career Journey and Advice" guest lectures. Watch as many of these as you like. And last, but not least, I will close out the course and specialization by discussing your possible "Future Directions" after this course.
关于 Game Design and Development with Unity 2020 专项课程
Break into the video game industry with theoretical, technical, and practical knowledge from one of the world’s best programs.

常见问题
我什么时候能够访问课程视频和作业?
我订阅此专项课程后会得到什么?
Is financial aid available?
完成课程后,我会获得大学学分吗?
还有其他问题吗?请访问 学生帮助中心。