You have a great idea for a game. Turning that idea into a reality isn't just about knowing the tools. In this course you will practice moving from game concept through design documentation, prototyping and testing. Numerous elements go into the overall process of game design. These range from topics such as idea generation, story, character, and game world development, game mechanics and level design, and user experience design. You will explore the process for designing meaningful experiences for your players. At the end of the course learners will have produced a game's high concept document, one page blueprint, a physical prototype, pitch and supporting design documentation to move from an idea in your head to a fleshed out design, ready for implementation.
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Very good course, allows you to actually "think" and implement a game, which I love.\n\nOnly issue is the grading. I would change the name of the scoring, makes it easy for people to give bad grades.
Great course!\n\nThought I wouldn't use the stuff that I learned in the videos at first, but as I started working on my own projects, I realised it was very important knowledge for a game developer.
This course helps your game go from concept to reality. It pushed me to get a digital prototype made and ready to demo. Great depth of information related to game design and the gaming industry.
thank u professor casey I learned a lot sadly I haven't finished the whole 5 courses I'd like to continue and finish it for my portfolio. thank you for taking the effort on making the course :)
关于 游戏设计和开发 专项课程