课程信息
4.7
137 个评分
36 个审阅

第 5 门课程(共 5 门)

100% 在线

立即开始,按照自己的计划学习。

可灵活调整截止日期

根据您的日程表重置截止日期。

完成时间大约为12 小时

建议:2 hours/week...

英语(English)

字幕:英语(English)

您将获得的技能

Video Game DevelopmentC Sharp (C#) (Programming Language)Video Game DesignGame Design

第 5 门课程(共 5 门)

100% 在线

立即开始,按照自己的计划学习。

可灵活调整截止日期

根据您的日程表重置截止日期。

完成时间大约为12 小时

建议:2 hours/week...

英语(English)

字幕:英语(English)

教学大纲 - 您将从这门课程中学到什么

1
完成时间为 1 小时

What's in the Capstone?

Welcome to the Game Design and Development Capstone. In this module we'll give you a little bit of a sense of what to expect over the coming weeks. We're going to be honest with you though, this is going to be a fair amount of work. As you have learned, making games takes time and effort. And the goal of the Capstone is to prove that you have the knowledge, skills, and attitude to make games. So, get ready to flex those game design and development muscles that you have developed across the specialization....
2 个视频 (总计 10 分钟), 3 个阅读材料
2 个视频
"Game Design Problem Solving Basics" by Scott Brodie, Founder and Lead Designer, Heart Shaped Games5分钟
3 个阅读材料
Capstone Overview10分钟
FAQ10分钟
Industry Guest Talks10分钟
2
完成时间为 3 小时

Milestone 1: Your Game Idea

You're going to notice a lot of overlap in terms of the kinds of activities we're asking you to do in this capstone and the things we already asked you to do in the previous courses. This isn't because we're lazy, it is because making games is how you get better at making games. So, the first thing you need to do is come up with a new idea. The next thing you need to do is convince us that it is worth giving you our time and hopefully money to explore that idea....
1 个视频 (总计 10 分钟), 3 个阅读材料, 1 个测验
3 个阅读材料
Getting Started10分钟
High Concept Document10分钟
Getting Better at Talking about Your Game10分钟
3
完成时间为 1 小时

Milestone 2: Early Prototype, Blueprint, and Progress Report

Now you have to start the process of making your game a reality. No matter how you do this, either as a non-digital prototype or a digital prototype, you need to start building and testing some of your core gameplay systems and mechanics....
1 个视频 (总计 9 分钟), 2 个阅读材料
2 个阅读材料
Early Prototyping10分钟
Blueprint (vs. Design Document)10分钟
4
完成时间为 2 小时

Milestone 3: First Playable and Fun Test (aka, playtest)

The next step is to get something that you can start putting in front of people to begin getting feedback and working to "find the fun." Good luck....
1 个视频 (总计 9 分钟), 1 个阅读材料, 1 个测验
1 个阅读材料
First Playable Prototype10分钟
4.7
36 个审阅Chevron Right

83%

完成这些课程后已开始新的职业生涯

83%

通过此课程获得实实在在的工作福利

热门审阅

创建者 JTOct 4th 2016

Really enjoyed this Capstone! It was a nice challenge, and it really pushed me to create a game out of my own imagination! It was definitely a great experience that I enjoyed journeying through!

创建者 JNJun 19th 2016

Going through this whole Specialization has been a great journey. Thanks to this final project we were able to use everything we learned.

讲师

Avatar

Brian Winn

Associate Professor
Media and Information
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Casey O'Donnell

Associate Professor
Media and Information

关于 密歇根州立大学

Michigan State University has been advancing the common good with uncommon will for more than 150 years. One of the top research universities in the world, MSU pushes the boundaries of discovery and forges enduring partnerships to solve the most pressing global challenges while providing life-changing opportunities to a diverse and inclusive academic community through more than 200 programs of study in 17 degree-granting colleges....

关于 游戏设计和开发 专项课程

Break into the video game industry with theoretical, technical, and business knowledge from one of the world’s best programs. This Specialization covers the theoretical and practical foundations of video game production using the Unity 3D game engine. The Specialization is taught by faculty at Michigan State University with over fifty years of combined experience building games and teaching game production. Michigan State University is one of the top-rated game design and development programs in North America. You’ll learn to develop a game concept; prototype, test, and iterate on your ideas; and navigate licensing, marketing, and other business considerations. The specialization builds a solid foundation for industry roles as a gameplay designer, level designer, technical designer, technical artist, programmer, or producer. The capstone partner for the specialization is the online game portal Kongregate, which provides an avenue for distribution of the capstone project, as well as a pathway for monetization for aspiring game developers....
游戏设计和开发

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