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返回到 现代平台上的游戏开发

现代平台上的游戏开发, 密歇根州立大学

4.8
638 个评分
132 个审阅

课程信息

The device or "platform" that a game is developed for and played on has a massive impact on the game development process. In this hands-on course you will explore how to develop a game for a variety of modern platforms, including Web, Windows, Mac OS X, iOS, and Android. While building a complete game, you will learn intermediate and advanced game development techniques in the Unity game engine. By the end of the course, you will understand how to develop, refine, package, and prepare your game for distribution on a variety of game platforms. Particular attention will be given to developing a 2D platformer game that supports multiple forms of input (keyboard/mouse, controller, and touch), works across multiple forms of output (screen size, screen resolution, sound), and performs well on a variety of computing devices....

热门审阅

创建者 BJ

Apr 26, 2019

Great lectures from Brian Winn: very clear and his assets very clear as well an organized. It will be very good to complement the lectures with a short document summarizing the theory.

创建者 JW

Jan 19, 2016

This course was a blast! It dived a bit deeper into Unity compared to "Introduction to Game Development", the course outline and steps worked great and I learned a lot.

筛选依据:

123 个审阅

创建者 Benhur Ortiz Jaramillo

Apr 26, 2019

Great lectures from Brian Winn: very clear and his assets very clear as well an organized. It will be very good to complement the lectures with a short document summarizing the theory.

创建者 James W Bishop

Apr 15, 2019

Great course on the fundamentals of game development. Takes you from A to Z.

创建者 andraž gruden

Feb 26, 2019

The best module here. I really enjoyed it.

创建者 Muhammad Shahzad Arshad

Feb 16, 2019

please change the title of the course.There is a Ambiguity

创建者 Alex Arrigo

Dec 12, 2018

Great lectures and engaging professor; however, you're basically just paying for video lectures since the course admins/mentors seem inactive.

创建者 Ali Asghar Khan Gishkori

Nov 05, 2018

it's a good course to learn about the different platforms you can build on and it shows you the different aspects of the game development.

创建者 vikramaditya gaikwad

Oct 02, 2018

Brian Winn sir is at his best.. excellent

创建者 Apan Trikha

Sep 02, 2018

The course is really helpful for those who want to start developing games in Unity. However, I would suggest to update the course to accommodate newer features like Tilemaps, Composite Collider, Cinemachine, etc., if possible.

创建者 ALIAKSEI PAPOU

Aug 14, 2018

All courses would have been 5-star if the assignments were checked by tutors and not by peers.

创建者 Pep Santacruz Muñoz

Aug 03, 2018

Excellent examples and explanations.