This first course in the XR for Everybody specialization creates a foundational understanding of the differences between AR, VR, MR, and XR. The course provides learners with a broad overview of the rapidly evolving XR space and the tools to characterize future XR developments and assess their potential and limitations. It establishes key concepts and dives into the XR device landscape, helping learners to differentiate current and future platforms and devices as well as critique the use of VR or AR in applications. The course pivots in the second half to look more at how to shape the future of XR, by analyzing trends and raising issues such as COVID-19, social and ethical concerns, accessibility and equity, as well as privacy and security.
The mission of the University of Michigan is to serve the people of Michigan and the world through preeminence in creating, communicating, preserving and applying knowledge, art, and academic values, and in developing leaders and citizens who will challenge the present and enrich the future.
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来自INTRO TO AR/VR/MR/XR: TECHNOLOGIES, APPLICATIONS & ISSUES的热门评论
This course was engaging, well-designed, and it focused on some of the most important issues and trends in XR. I would highly recommend it!
Really good course to learn the basics of this vast subject. Michael is a great teacher and has put in a lot of effort. Thank you!
Professor Nebeling is a fantastic instructor who clearly cares a lot about the topic as well as the students.
A really fun and digestible introduction to XR, very interested to start the next in the series
关于 Extended Reality for Everybody 专项课程
Welcome to XR for Everybody! When we say “for everybody,” we really do mean it. This specialization is designed to be a broad learning experience around all things augmented, virtual, and mixed reality. The 3 courses cover the fundamental concepts of XR, how to design and develop XR applications, how to discuss the emerging key issues in the landscape of XR, and how to bring XR into instructional settings.
Do I need to know a lot about AR/VR?
Do I need to have programming experience?
Do I need access to AR/VR devices?