This course is aimed to give you the tools and knowledge you need to start creating simple 3D art for video games made in the Unity game engine. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as show you a step by step workflow for creating assets that you can use to make your own games. The course is broken into 4 main modules, props, environments, characters, and animation. Each of these courses will have a series of video lessons alternating between artistic and technical skills culminating in a peer-reviewed project based assignment. The last module will challenge you to take the knowledge learned in the previous 4 and use it to create your own pixel art asset pack.
Some familiarity with games, photoshop, unity, and maya is recommended
- 5 stars62.85%
- 4 stars17.14%
- 2 stars11.42%
- 1 star8.57%
来自LOW POLY ART FOR VIDEO GAMES的热门评论
This course assumes you are already familiar with Maya software, I had a hard time trying to grasp the software
love the curse, and all the knowledge from the 3D animataion and the process of modeling
关于 Art for Games 专项课程
In this beginner focused specialization we will show you the essentials of 2d and 3d game art production as well as concept art for games and current gen game art workflow. While each of the four courses will build your knowledge of the practice of game art, each module is a self contained unit designed to teach a specific area.
Do I need to use Photoshop/Maya? Can I use something else?
Why do I need to learn to import things into Unity if I'm an artist?
Wow, this seems like too much work!