课程信息
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Every mobile app gives you something. It could be not only something tangible like the pair of jeans you've ordered using the app but also a piece of work like waking you up in the morning. It could be a feeling, for instance, a feeling of enjoyment obtained from watching a video clip or a feeling of closeness flashed out after receiving an old photo from a loving person via some instant messenger. That "something" is actually the reason why you use the app, it is the heart of the product, and in this course we will not talk about it. Surprised? You shouldn’t be. There are always two sides of a coin. There should be a person who makes that "something" accessible. It is astonishingly important because the use of the product loses its meaning if users can’t get what they want. The main objective of the course is to teach you to shape mobile products and services for people’s use. To do that, you’ll need to learn: - Interaction design activities and their place in the whole product design process - User research methods with a focus on the qualitative ones - Usability inspection and empirical usability evaluation methods - The process of design creation and best practices from interaction design, information architecture and visual design fields of study with a focus on the former Interfaces of handheld devices and tablets are in the spotlight. However, the processes and techniques covered by the course can be successfully applied to design interactions with mobile web apps and wearables. It should be noted that this course does not cover topics such as design management and mobile development, and it will as well not teach you how to use wireframing and prototyping tools. What makes the course unique is a focus on the way of thinking during a design process, the representation of a designer’s decisions in the form of design questions that make the continuous reflection on the design process possible and leads to the growth of the number of proposed design alternatives. The second unique thing about this course is a focus on the explanation of the concept of usability problems, and the processes of discovering and analysing them. Upon completion of the course, you will be able to: - Improve designs by eliminating different kinds of interaction problems - Design huge chunks of user interfaces in the case of adding a new feature to a product - Redesign a complete app by a given set of functions (e.g., extending an existing product to a new platform) The practical part of the course will require you to discover and eliminate interaction problems of a chosen mobile app. You will go through running guerrilla usability study, analysing gathered data, and making evidence-based design changes, which will enable you to create your first case study....
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100% 在线课程

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Intermediate Level

中级

Clock

Approx. 29 hours to complete

建议:10 weeks, 3-14 hours per week...
Comment Dots

English

字幕:English...
Globe

100% 在线课程

立即开始,按照自己的计划学习。
Calendar

可灵活调整截止日期

根据您的日程表重置截止日期。
Intermediate Level

中级

Clock

Approx. 29 hours to complete

建议:10 weeks, 3-14 hours per week...
Comment Dots

English

字幕:English...

教学大纲 - 您将从这门课程中学到什么

Week
1
Clock
完成时间为 3 小时

WEEK 1: Mobile Interaction Design: An introduction

The first week is introductory in nature. It examines the place of interaction design activities in the whole product design process as well as essential concepts such as usability and the context of use that you need to comprehend before proceeding to the next week. At the end of this week, you’ll also get acquainted with such thing as design-informing models and learn how to create personas that I recommend you to do while working on your practical task....
Reading
11 个视频(共 121 分钟), 3 个阅读材料, 1 个测验
Video11 个视频
Promo2分钟
What Is This Course About?12分钟
User Interface Design vs Interaction Design3分钟
The Goal-Directed Design Process & Its “How” Level, Part 111分钟
The Goal-Directed Design Process & Its “How” Level, Part 29分钟
The Goal-Directed Design Process & Its “How” Level, Part 314分钟
The Structure of The Course8分钟
Contextual Usability12分钟
Context of Mobile Interactions, Part 112分钟
Context of Mobile Interactions, Part 216分钟
Design-Informing Models16分钟
Reading3 个阅读材料
Read Me First5分钟
Choose a Mobile App分钟
Recommended Readings分钟
Quiz1 个练习
Mobile Interaction Design: An Introduction7分钟
Week
2
Clock
完成时间为 14 小时

WEEK 2: User Research

This week gives you the whole idea of ​​the methods used for studying the context of use. It also examines how to look for participants in detail, plan and conduct Cooper's ethnographic interviews and qualitative data analysis. This knowledge will enable you to drill down into the usage context of the mobile app you’ve chosen....
Reading
11 个视频(共 130 分钟), 2 个阅读材料, 1 个测验
Video11 个视频
Research Planning, Part 19分钟
Research Planning, Part 210分钟
Classification And Overview of Research Methods, Part 113分钟
Classification And Overview of Research Methods, Part 212分钟
Classification And Overview of Research Methods, Part 313分钟
Recruiting10分钟
Ethnographic Interviews: An Introduction9分钟
Ethnographic Interviews: Preparing for The Study10分钟
Ethnographic Interviews: Conducting The Study16分钟
Analyzing Qualitative Data11分钟
Reading2 个阅读材料
Plan & Conduct User Interviews分钟
Recommended Readings分钟
Quiz1 个练习
User Research9分钟
Week
3
Clock
完成时间为 8 小时

WEEK 3: Usability Inspection Methods & Intro to Usability Evaluation

The third week covers the overview of usability evaluation methods, the examination of essential usability evaluation concepts and models such as user interface idioms, Norman’s Stages-of-action model, usability problems and so on, as well as detailed discussion of several usability inspection methods including Cognitive walkthrough, Scenario-based walkthrough, and design reviews. At the end of this week, you’ll learn how to make sense of data gathered through formative usability evaluation methods. Here you can find the first graded peer-review assignment dedicated to forming recruitment criteria for guerrilla usability tests you’ll conduct later....
Reading
13 个视频(共 134 分钟), 1 个阅读材料, 2 个测验
Video13 个视频
Classification And Overview of Usability Evaluation Methods, Part 28分钟
Classification And Overview of Usability Evaluation Methods, Part 38分钟
How People Interact With Digital Things15分钟
The Concept of Usability Problems, Part 110分钟
The Concept of Usability Problems, Part 213分钟
Problems of Other Kinds6分钟
Design Walkthroughs, Part 113分钟
Design Walkthroughs, Part 210分钟
Design Walkthroughs, Part 37分钟
Design Reviews8分钟
Analysing Usability Data, Part 110分钟
Analysing Usability Data, Part 29分钟
Reading1 个阅读材料
Recommended Readings分钟
Quiz1 个练习
Usability Inspection Methods & Intro to Usability Evaluation11分钟
Week
4
Clock
完成时间为 14 小时

WEEK 4: Guerrilla Usability Testing & Field Visits

This week is solely dedicated to two methods: Guerrilla usability testing and field visits aimed at evaluating usability. It examines how to plan and conduct them in detail. You’ll apply the knowledge acquired through this week to develop a test plan and submit it as a part of the second graded peer-review assignment....
Reading
11 个视频(共 118 分钟), 1 个阅读材料, 2 个测验
Video11 个视频
Preparing for Field Visits9分钟
Preparing for Guerrilla Usability Testing, Part 114分钟
Preparing for Guerrilla Usability Testing, Part 210分钟
Data Collection Techniques, Part 112分钟
Data Collection Techniques, Part 25分钟
Overview of Moderation Techniques For Usability Testing9分钟
Moderating Guerrilla Usability Tests, Part 19分钟
Moderating Guerrilla Usability Tests, Part 29分钟
Moderating Field Visits11分钟
How to Become Better in User Research10分钟
Reading1 个阅读材料
Recommended Readings分钟
Quiz1 个练习
Guerrilla Usability Testing & Field Visits7分钟

讲师

Pavel Manakhov

Associate Professor
School of Software Engineering

关于 National Research University Higher School of Economics

National Research University - Higher School of Economics (HSE) is one of the top research universities in Russia. Established in 1992 to promote new research and teaching in economics and related disciplines, it now offers programs at all levels of university education across an extraordinary range of fields of study including business, sociology, cultural studies, philosophy, political science, international relations, law, Asian studies, media and communications, IT, mathematics, engineering, and more. Learn more on www.hse.ru...

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