课程信息

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第 1 门课程(共 4 门)
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初级

Some familiarity with Photoshop and unity will be helpful, but not necessary.

完成时间大约为13 小时
英语(English)
字幕:英语(English)
可分享的证书
完成后获得证书
100% 在线
立即开始,按照自己的计划学习。
第 1 门课程(共 4 门)
可灵活调整截止日期
根据您的日程表重置截止日期。
初级

Some familiarity with Photoshop and unity will be helpful, but not necessary.

完成时间大约为13 小时
英语(English)
字幕:英语(English)

提供方

密歇根州立大学 徽标

密歇根州立大学

教学大纲 - 您将从这门课程中学到什么

1

1

完成时间为 3 小时

Week 1: Introduction to Pixel Art

完成时间为 3 小时
7 个视频 (总计 42 分钟)
7 个视频
Welcome!1分钟
Introduction to Photoshop5分钟
Basic Color Theory5分钟
Treasure Chest Concept15分钟
Photoshop for Pixel Art5分钟
Making a Pixel Art Asset4分钟
Importing Pixel Art into Unity4分钟
1 个练习
Pixel art prop checklist12分钟
2

2

完成时间为 3 小时

Week 2: Pixel Art Environments

完成时间为 3 小时
6 个视频 (总计 29 分钟)
6 个视频
Environment Design9分钟
Creating a Modular Pixel Art Tile2分钟
Making a Pixel Art Tiling Set3分钟
Pixel Art Backgrounds4分钟
Importing Tiles into Unity3分钟
1 个练习
Pixel art environment checklist16分钟
3

3

完成时间为 3 小时

Week 3: Pixel Art Characters

完成时间为 3 小时
7 个视频 (总计 44 分钟)
7 个视频
Designing with Color Schemes8分钟
Blocking in a Pixel Art Character2分钟
Adding Color to a Pixel Art Character1分钟
Photoshop Brushes4分钟
Finishing the Pixel Art Character2分钟
Designing Pixel Art Enemies1分钟
1 个练习
Pixel art character checklist8分钟
4

4

完成时间为 3 小时

Week 4: Pixel Art Animation

完成时间为 3 小时
6 个视频 (总计 22 分钟)
6 个视频
Animation in Photoshop2分钟
Animating an Idle Animation2分钟
Animating a Run Cycle4分钟
Jumping Animation3分钟
Importing Pixel Animations into Unity4分钟
1 个练习
Pixel art animation checklist10分钟

审阅

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关于 Art for Games 专项课程

In this beginner focused specialization we will show you the essentials of 2d and 3d game art production as well as concept art for games and current gen game art workflow. While each of the four courses will build your knowledge of the practice of game art, each module is a self contained unit designed to teach a specific area. By the end of the Specialization, you will have a thorough knowledge of the creation of high-quality game art assets. Through these courses, you will be using Maya, Unity, Photoshop, Sketchup, ZBrush, Marmoset Toolbag, and Substance Painter....
Art for Games

常见问题

  • Access to lectures and assignments depends on your type of enrollment. If you take a course in audit mode, you will be able to see most course materials for free. To access graded assignments and to earn a Certificate, you will need to purchase the Certificate experience, during or after your audit. If you don't see the audit option:

    • The course may not offer an audit option. You can try a Free Trial instead, or apply for Financial Aid.
    • The course may offer 'Full Course, No Certificate' instead. This option lets you see all course materials, submit required assessments, and get a final grade. This also means that you will not be able to purchase a Certificate experience.
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  • 如果订阅,您可以获得 7 天免费试听,在此期间,您可以取消课程,无需支付任何罚金。在此之后,我们不会退款,但您可以随时取消订阅。请阅读我们完整的退款政策

  • 是的,Coursera 可以为无法承担费用的学生提供助学金。通过点击左侧“注册”按钮下的“助学金”链接可以申请助学金。您可以根据屏幕提示完成申请,申请获批后会收到通知。您需要针对专项课程中的每一门课程完成上述步骤,包括毕业项目。了解更多

  • You can use any image manipulation program you like, however as Photoshop is an industry standard image tool and works directly with Unity, we chose to instruct the course with it in mind.

  • Projects and companies can vary wildly between who is responsible for what. Even if you end up working on a project where you as an artist simply create the art and are not required to handle the engine side of things; understanding how to prepare an asset for a game engine and the work involved will make you a better team member. You should always strive to have some understanding of how your work interfaces with others.

  • While the style taught here is simple 2d game art designed to get you up and running quickly, you will find the difficulty of the projects has a lot to do with the complexity you attempt. If it is your first time tackling these subjects I recommend keeping it simple for this course. You can always spend more time later improving and polishing your work. Perfect is the enemy of done!

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