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专项课程

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初级

初级

完成时间(小时)

完成时间大约为12 小时

建议:8 hours/week...
可选语言

英语(English)

字幕:英语(English)...
专项课程

第 1 门课程(共 3 门),位于

100% online

100% online

立即开始,按照自己的计划学习。
可灵活调整截止日期

可灵活调整截止日期

根据您的日程表重置截止日期。
初级

初级

完成时间(小时)

完成时间大约为12 小时

建议:8 hours/week...
可选语言

英语(English)

字幕:英语(English)...

教学大纲 - 您将从这门课程中学到什么

1
完成时间(小时)
完成时间为 4 小时

All Aboard - How Google Cardboard Brought VR to the Masses

The first module looks at the technologies that allowed Google to launch the now famous New York Times Google Cardboard experience and help make Virtual Reality a household name. We will also highlight how it also democratized VR development with the release of the SDK for Unity....
Reading
6 个视频(共 14 分钟), 3 个阅读材料, 6 个测验
Video6 个视频
Module Overview1分钟
What is XR?2分钟
It's All About the IMU2分钟
Fast Mobile CPUs2分钟
The Optics of VR2分钟
Reading3 个阅读材料
Course Prerequisites and Hardware Requirements10分钟
Additional Resources and Getting Help10分钟
Activity - Course Technology Table (Optional)15分钟
Quiz5 个练习
What is XR?4分钟
Non-graded quiz6分钟
Non-graded quiz6分钟
Non-graded quiz4分钟
Graded Quiz24分钟
2
完成时间(小时)
完成时间为 5 小时

From Google Cardboard to Google Earth VR

In this module we will look at the explosion of VR related developments that have taken place since that time, with a focus on how Unity native support for VR features has rapidly evolved along with them....
Reading
10 个视频(共 29 分钟), 4 个阅读材料, 6 个测验
Video10 个视频
VR - The Wonder Years分钟
VR Demystified5分钟
The VR Platform Landscape - Mobile VR3分钟
The VR Platform Landscape - Room Scale VR5分钟
Comfort Ratings1分钟
VR App Stores and 360 Videos2分钟
Categories of VR Apps3分钟
UX in VR - The Infinite Screen3分钟
Text In VR3分钟
Reading4 个阅读材料
Guidelines for Immersive Virtual Reality Experiences15分钟
Project Work: Install Unity and Device SDKs30分钟
Project Work: Build a VR Application to Your Device分钟
Project Work: Explore the VR Museum15分钟
Quiz5 个练习
Non-graded quiz6分钟
Non-graded quiz6分钟
Non-graded quiz6分钟
Non-graded quiz6分钟
Graded quiz20分钟
3
完成时间(小时)
完成时间为 4 小时

Get Ready, Get Set, Pokemon GO!

In this module, we'll examine the technologies that led to another key moment in the history of XR—Pokemon GO—which brought Augmented Reality to the masses and made it a mainstream concept. We will highlight the technologies that AR and MR share in common with VR, and also cover additional technologies that only AR and MR use, and discuss the various AR and MR frameworks available for working with AR in Unity....
Reading
8 个视频(共 20 分钟), 1 个阅读材料, 5 个测验
Video8 个视频
Overview分钟
Spatial Computing2分钟
What's the Difference Between MR and VR?2分钟
Marker and Face Detection3分钟
Unity AR Libraries, SDKs and APIs3分钟
Reality is What You Make of It3分钟
Location is Key2分钟
Safety Concerns in AR1分钟
Reading1 个阅读材料
Project Work: There’s a Robot on Your Table分钟
Quiz4 个练习
Non-graded quiz6分钟
Non-graded quiz6分钟
Non-graded quiz8分钟
Graded quiz15分钟
4
完成时间(小时)
完成时间为 3 小时

My Implants Don’t Distinguish Between Realities

This final module will look at the future of XR with a focus on technologies now in development that will be available in the near term, such as foveated rendering and ultra high resolution headset displays. We’ll also look at the future of Unity support for XR, and we’ll talk about the convergence of different branches of XR as technology allows products to be made that blur the distinctions. ...
Reading
5 个视频(共 15 分钟), 1 个阅读材料, 6 个测验
Video5 个视频
Overview1分钟
Convergence on the Horizon2分钟
Do You Feel Me?4分钟
A Magic Leap Beyond3分钟
The Future of XR3分钟
Reading1 个阅读材料
Explore more about haptics10分钟
Quiz5 个练习
Non-graded quiz6分钟
Non-graded quiz6分钟
Non-graded quiz4分钟
Non-graded quiz2分钟
Graded quiz15分钟

讲师

Avatar

Peter Patterson

XR Architect / Developer
Contract Developer

关于 Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

关于 Unity XR: How to Build AR and VR Apps 专项课程

Welcome to the world of Unity XR! This specialization includes three courses which will explain the technologies that make XR possible, describe the unique UX concerns around developing for XR, and walk you through developing VR and AR apps for mobile devices. You will learn how Unity supports the many components of a VR app, including tracking, teleporting, interacting with virtual objects, positional audio, and much more. You’ll also see how Unity’s AR Foundation supports building handheld AR apps. XR is a field that is constantly evolving, and we’ll show you what’s on the horizon for VR and AR....
Unity XR: How to Build AR and VR Apps

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