课程信息
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初级

完成时间大约为17 小时

建议:4 hours/week...

英语(English)

字幕:英语(English)

100% 在线

立即开始,按照自己的计划学习。

可灵活调整截止日期

根据您的日程表重置截止日期。

初级

完成时间大约为17 小时

建议:4 hours/week...

英语(English)

字幕:英语(English)

学习Course的学生是

  • Designers
  • Chief Technology Officers (CTOs)
  • Machine Learning Engineers
  • Entrepreneurs
  • Scientists

教学大纲 - 您将从这门课程中学到什么

1
完成时间为 4 小时

All Aboard - How Google Cardboard Brought VR to the Masses

6 个视频 (总计 14 分钟), 3 个阅读材料, 6 个测验
6 个视频
Module Overview1分钟
What is XR?2分钟
It's All About the IMU2分钟
Fast Mobile CPUs2分钟
The Optics of VR2分钟
3 个阅读材料
Course Prerequisites and Hardware Requirements10分钟
Additional Resources and Getting Help10分钟
Activity - Course Technology Table (Optional)15分钟
5 个练习
What is XR?4分钟
Non-graded quiz6分钟
Non-graded quiz6分钟
Non-graded quiz4分钟
Graded Quiz24分钟
2
完成时间为 5 小时

From Google Cardboard to Google Earth VR

10 个视频 (总计 29 分钟), 4 个阅读材料, 6 个测验
10 个视频
VR - The Wonder Years49
VR Demystified5分钟
The VR Platform Landscape - Mobile VR3分钟
The VR Platform Landscape - Room Scale VR5分钟
Comfort Ratings1分钟
VR App Stores and 360 Videos2分钟
Categories of VR Apps3分钟
UX in VR - The Infinite Screen3分钟
Text In VR3分钟
4 个阅读材料
Guidelines for Immersive Virtual Reality Experiences15分钟
Project Work: Install Unity and Device SDKs30分钟
Project Work: Build a VR Application to Your Device1小时
Project Work: Explore the VR Museum15分钟
5 个练习
Non-graded quiz6分钟
Non-graded quiz6分钟
Non-graded quiz6分钟
Non-graded quiz6分钟
Graded quiz20分钟
3
完成时间为 4 小时

Get Ready, Get Set, Pokemon GO!

8 个视频 (总计 20 分钟), 1 个阅读材料, 5 个测验
8 个视频
Spatial Computing2分钟
What's the Difference Between MR and VR?2分钟
Marker and Face Detection3分钟
Unity AR Libraries, SDKs and APIs3分钟
Reality is What You Make of It3分钟
Location is Key2分钟
Safety Concerns in AR1分钟
1 个阅读材料
Project Work: There’s a Robot on Your Table1小时
4 个练习
Non-graded quiz6分钟
Non-graded quiz6分钟
Non-graded quiz8分钟
Graded quiz15分钟
4
完成时间为 3 小时

My Implants Don’t Distinguish Between Realities

5 个视频 (总计 15 分钟), 1 个阅读材料, 6 个测验
5 个视频
Overview1分钟
Convergence on the Horizon2分钟
Do You Feel Me?4分钟
A Magic Leap Beyond3分钟
The Future of XR3分钟
1 个阅读材料
Explore more about haptics10分钟
5 个练习
Non-graded quiz6分钟
Non-graded quiz6分钟
Non-graded quiz4分钟
Non-graded quiz2分钟
Graded quiz15分钟
4.3
13 个审阅Chevron Right

来自Introduction to XR: VR, AR, and MR Foundations的热门评论

创建者 NADec 17th 2018

This course is very impressive; it gets you into loving XR technologies and eager to learn more. It definitely leaves you awed and yearning to learn more.

创建者 AAFeb 22nd 2019

Very useful, for someone with AR VR knowledge, it feels in the empty gaps. I recommend the course for all the AR/VR lovers, like me, to take it.

讲师

Avatar

Peter Patterson

XR Architect / Developer
Contract Developer

关于 Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

关于 Unity XR: How to Build AR and VR Apps 专项课程

Welcome to the world of Unity XR! This specialization includes three courses which will explain the technologies that make XR possible, describe the unique UX concerns around developing for XR, and walk you through developing VR and AR apps for mobile devices. You will learn how Unity supports the many components of a VR app, including tracking, teleporting, interacting with virtual objects, positional audio, and much more. You’ll also see how Unity’s AR Foundation supports building handheld AR apps. XR is a field that is constantly evolving, and we’ll show you what’s on the horizon for VR and AR....
Unity XR: How to Build AR and VR Apps

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