"How To Get Better at What You Do" by Declan McClintock, Programmer, GEL Lab at MSU

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Video Game Development, Unity, Game Design, technology, Game Making

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Milestone 3: First Playable and Fun Test

The next step is the hardest one. It is time to fire up Unity and start game dev'ing. The goal is to build the first playable version of the game. With the first playable you are able to truly playtest and iterate on the game to "find the fun." Good luck.

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    Brian Winn

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