Control physics with C# in Unity

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在此指导项目中,您将:

Add and configure the Rigidbody component and Physic Material

Use Force, Torque and Explosion Force to move GameObjects.

Clock1.5
Beginner初级
Cloud无需下载
Video分屏视频
Comment Dots英语(English)
Laptop仅限桌面

In this two-hour-long, project-based course, you will be introduced to basic coding principles for controlling Physics in Unity. This project covers moving objects by applying various types of forces and creating new behavior for objects when idle, when clicked, and when they collide with other objects. The guided project will familiarize you with the following Physics-based Unity components: - Rigidbody - Physic Material - Force - Torque - Explosions

您要培养的技能

Video-game DevelopmentC sharp (C#) Programming LanguageUnity 3DUnityApplication development

分步进行学习

在与您的工作区一起在分屏中播放的视频中,您的授课教师将指导您完成每个步骤:

  1. Introduction and License Activation

  2. Setting up the scene

  3. Apply And Configure Rigidbody Component

  4. Create And Configure Physic Material

  5. Apply Force When Player Uses Keyboard

  6. Apply Rotational Force When Player Uses Keyboard

  7. Apply Explosive Force When a Bomb is Dropped

指导项目工作原理

您的工作空间就是浏览器中的云桌面,无需下载

在分屏视频中,您的授课教师会为您提供分步指导

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