Create a Dialog Box in Unity Part 3 - Versatile and Reusable

提供方
在此指导项目中,您将:

Understand the UnityEvent system to wire actions to button-clicks.

Understand coding principles for dynamically building a UI.

Understand and implement Inheritance and Interfaces in Unity C#.

1.5 hours
初级
无需下载
分屏视频
英语(English)
仅限桌面

In this one-hour, project-based course, we'll add code to an existing dialog box to make it much more versatile and reusable. This project involves building a custom dialog system that opens on trigger or click, dynamically wiring up GameObjects and behaviours to dialog box choices and making the game environment respond to a player's selection. The guided project will introduce you to the following Unity concepts: - Buttons - Triggers - Unity Events - Interfaces This is Part 3 of a three-part series on creating a good-looking, versatile and reusable dialog box for your game or other Unity application. Part 1 covered how to create a simple dialog box and Part 2 showed you how to use TextMesh Pro for great visual effects. This is a stand-alone guided project, but because this is a continuation of previous parts in the "Dialog Box" series, it is recommended that you complete part 1 before commencing this guided project. This series makes use of the poly-castle Unity project created in Create Keyboard Movement Mechanics with C# in Unity. It is a complimentary course to this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

您要培养的技能

  • Video-game Development

  • C sharp (C#) Programming Language

  • Unity 3D

  • Unity

  • Application development

分步进行学习

在与您的工作区一起在分屏中播放的视频中,您的授课教师将指导您完成每个步骤:

  1. Introduction and License Activation

  2. Redesign the UI for Multiple Buttons

  3. Instantiate Prefabs in Code

  4. Allow Custom Button Labels

  5. Create a Trigger-Activated User Prompt

  6. Create a Component to Wire Actions to Choices

  7. Create and Configure Buttons on the Dialog Box

指导项目工作原理

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在分屏视频中,您的授课教师会为您提供分步指导

常见问题

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指导项目授课教师是特定领域的专家,他们在项目的技能、工具或领域方面经验丰富,并且热衷于分享自己的知识以影响全球数百万的学生。

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指导项目不提供助学金。

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您可在页面顶部点按此指导项目的经验级别,查看任何知识先决条件。对于指导项目的每个级别,您的授课教师会逐步为您提供指导。

是,您可以在浏览器的云桌面中获得完成指导项目所需的一切。

您可以直接在浏览器中于分屏环境下完成任务,以此从做中学。在屏幕的左侧,您将在工作空间中完成任务。在屏幕的右侧,您将看到有授课教师逐步指导您完成项目。