Getting Started With Game Development Using PyGame

4.2
41 个评分
提供方
Coursera Project Network
在此指导项目中,您将:

Move shapes on a PyGame display

Respond to user input

Clock90 minutes
Beginner初级
Cloud无需下载
Video分屏视频
Comment Dots英语(English)
Laptop仅限桌面

In this 1-hour long project-based course, you will learn how to create a basic single-player Pong replica using the PyGame library for Python, creating a welcome screen, a game that responds to user input to move the paddle, scoring, and a game over screen with user options. By the end of the course, learners will have a basic understanding of the PyGame library and will be able to create simple games built on shapes. No previous experience with PyGame is required, as this is a basic introduction to the library, but familiarity with Python is recommended. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

您要培养的技能

  • Video Game Development
  • Python Programming
  • Pygame
  • coding
  • Computer Programming

分步进行学习

在与您的工作区一起在分屏中播放的视频中,您的授课教师将指导您完成每个步骤:

  1. Create the display and the ball

  2. Add motion to the ball and a paddle

  3. Detect collisions and create a Game Over screen

  4. Expand game play options

  5. Reset the game to continue play

  6. Scorekeeping, randomizing, and expansion options

指导项目工作原理

您的工作空间就是浏览器中的云桌面,无需下载

在分屏视频中,您的授课教师会为您提供分步指导

审阅

来自GETTING STARTED WITH GAME DEVELOPMENT USING PYGAME的热门评论

查看所有评论

常见问题

常见问题

还有其他问题吗?请访问 学生帮助中心