Game Design and Development 专项课程

于 4月 03 开始

Game Design and Development 专项课程

Build a Game Using Unity 3D

Design and create your own game, and bring it to market, in four hands-on courses.

本专项课程介绍

Break into the video game industry with theoretical, technical, and business knowledge from one of the world’s best programs. This Specialization covers the theoretical and practical foundations of video game production using the Unity 3D game engine. The Specialization is taught by faculty at Michigan State University with over fifty years of combined experience building games and teaching game production. Michigan State University is one of the top-rated game design and development programs in North America. You’ll learn to develop a game concept; prototype, test, and iterate on your ideas; and navigate licensing, marketing, and other business considerations. The specialization builds a solid foundation for industry roles as a gameplay designer, level designer, technical designer, technical artist, programmer, or producer. In the final Capstone Project, you’ll build an original market-ready game while interacting with a supportive community of designers and developers. The capstone partner for the specialization is the online game portal Kongregate, which provides an avenue for distribution of the capstone project, as well as a pathway for monetization for aspiring game developers.

制作方:

行业合作伙伴:

courses
5 courses

按照建议的顺序或选择您自己的顺序。

projects
项目

旨在帮助您实践和应用所学到的技能。

certificates
证书

在您的简历和领英中展示您的新技能。

项目概览

课程
Intermediate Specialization.
Some related experience required.
  1. 第 1 门课程

    游戏开发导论

    即将开课的班次:4月 3 — 5月 8。
    课程学习时间
    四周,每周2-5小时
    字幕
    English

    课程概述

    如果你喜爱游戏并想要了解如何制作游戏,那么这门课程将引领你入门。制作游戏是一种涉及创意和技术的艺术形式。在这门课程中,你将了解到游戏开发的工具和实践。你将会开始利用业界标准的游戏开发工具,Unity3D引擎及C#开发你自己的视频游戏。在这门课程结束时,你将会完成三个实践项目,能够利用一系列的游戏开发技术来创建你自己的简单游戏。这门课程适合游戏设计师、游戏艺术家和游戏程序员。
  2. 第 2 门课程

    游戏设计原理

    即将开课的班次:4月 3 — 5月 8。
    字幕
    English

    课程概述

    你可能有一个伟大的游戏创意,但吧想法变成现实不能只知道运用工具。在这个课程中,你将练习如何将游戏的概念转变为设计文档,实现原型以及进行测试。在游戏设计的整个过程中会涉及到许多因素,其中包含以下方面如:产生创意、故事、角色、游戏世界的构建、游戏机制、关卡设计以及用户体验设计。你将会探索如何为你的玩家设计有意义的体验。在这个课程结束时,学员将会完成一份游戏的高概念文档、一页的蓝图、一份实体的原型、提案及辅助设计文档,来将你头脑里的一个想法转变为一份具体、可实施的设计。
  3. 第 3 门课程

    商业游戏与创业

    当前班次:3月 27 — 5月 1。
    字幕
    English

    课程概述

    As well as a form of art and entertainment, games are about business. Whether you want to work at a game studio, start your own business or make games as a hobby, recognizing the dynamic landscape of the videogame industry is critical to finding your place. This course will introduce you to game production, project management, teamwork skills, and how to position your game ideas and yourself in the broader marketplace. By the end of the course, you will be able to develop an impactful portfolio of game work to get noticed and/or develop an effective business plan to bring your game to market.
  4. 第 4 门课程

    现代平台上的游戏开发

    当前班次:3月 27 — 5月 1。
    字幕
    English

    课程概述

    The device or "platform" that a game is developed for and played on has a massive impact on the game development process. In this hands-on course you will explore how to develop a game for a variety of modern platforms, including Web, Windows, Mac OS X, iOS, and Android. While building a complete game, you will learn intermediate and advanced game development techniques in the Unity game engine. By the end of the course, you will understand how to develop, refine, package, and prepare your game for distribution on a variety of game platforms. Particular attention will be given to developing a 2D platformer game that supports multiple forms of input (keyboard/mouse, controller, and touch), works across multiple forms of output (screen size, screen resolution, sound), and performs well on a variety of computing devices.
  5. 第 5 门课程

    游戏设计与开发毕业项目

    当前班次:3月 27 — 5月 29。
    字幕
    English

    毕业项目介绍

    In the game design and development capstone, you will create an original game from initial concept through implementation and then launch it to the world! Along the way, you will have the opportunity to put your game ideas in front of your peers and for the best-of-the-best you will have the chance to get feedback from game industry professionals. The capstone experience gives you the opportunity to push your skills further and demonstrate your newfound skills as a game developer. The capstone also contains guest talks from game industry professionals at Riot Games, Deep Silver Volition, Iron Galaxy, Radiant Entertainment, Goodgame Studios, Stardock, GREE, Heart Shaped Games, Kongregate, and more.

制作方

  • 密歇根州立大学

    The Michigan State University Department of Media and Information offers an environment of engaged learning and scholarship in which we design, explore, and study the next frontiers of media and information technology, content, and applications.

    Michigan State University has been advancing the common good with uncommon will for more than 150 years. One of the top research universities in the world, MSU pushes the boundaries of discovery and forges enduring partnerships to solve the most pressing global challenges while providing life-changing opportunities to a diverse and inclusive academic community through more than 200 programs of study in 17 degree-granting colleges.

  • Brian Winn

    Brian Winn

    Associate Professor
  • Casey O'Donnell

    Casey O'Donnell

    Associate Professor

FAQs

More questions? Visit the Learner Help Center.