课程信息
4.8
613 个评分
127 个审阅
专项课程
100% 在线

100% 在线

立即开始,按照自己的计划学习。
可灵活调整截止日期

可灵活调整截止日期

根据您的日程表重置截止日期。
完成时间(小时)

完成时间大约为18 小时

建议:4 hours/week...
可选语言

英语(English)

字幕:英语(English)

您将获得的技能

Video Game DevelopmentC Sharp (C#) (Programming Language)Unity (User Interface)Game Design
专项课程
100% 在线

100% 在线

立即开始,按照自己的计划学习。
可灵活调整截止日期

可灵活调整截止日期

根据您的日程表重置截止日期。
完成时间(小时)

完成时间大约为18 小时

建议:4 hours/week...
可选语言

英语(English)

字幕:英语(English)

教学大纲 - 您将从这门课程中学到什么

1
完成时间(小时)
完成时间为 3 小时

Starting the Project

Hello game developers! Across this course, we will build a complete 2D platformer game as a vehicle to talk about how to develop, refine, package, and prepare games for distribution on a variety of game platforms. This week we will launch right into the thick of it and set up our 2D game, create our player, and give the player control.If you are having troubles with a concept, quiz, or technical issue with Unity, you should post on the Discussion Forum to ask for help. Remember to be a good Coursera community member and help others out when you can.Let’s get started!...
Reading
16 个视频 (总计 89 分钟), 6 个阅读材料, 1 个测验
Video16 个视频
Brief History of Game Platforms1分钟
Modern Game Platforms1分钟
Project Overview2分钟
Getting Started7分钟
Creating Tree Sprite6分钟
Creating Ground Tiles5分钟
Creating Platforms4分钟
Setting up the Player11分钟
Tags3分钟
Layers4分钟
Sorting Layers4分钟
Player Animations11分钟
Player Animator Controller9分钟
Character Controller5分钟
Using Game Controllers5分钟
Reading6 个阅读材料
History of Video Games10分钟
Download and Install (the latest) Unity3D10分钟
Troubleshooting Tips10分钟
Downloading Project Assets10分钟
Solutions to Sparty not moving10分钟
Game Controller Details10分钟
Quiz1 个练习
Week 1 Quiz28分钟
2
完成时间(小时)
完成时间为 3 小时

Getting the Game Playable

Welcome back! This week we will continue to build our 2D platformer game, getting into some level design and gameplay enhancements, including adding an enemy to our game. Along the way we will start to introduce some Unity Editor tips and tricks and some more advanced programming concepts. As always, if you are having troubles with a concept, quiz, or technical issue with Unity or the project, you should post on the Discussion Forum to ask for help. Remember to be a good Coursera community member and help others out when you can. Onward!...
Reading
18 个视频 (总计 134 分钟), 1 个测验
Video18 个视频
Moving Platforms9分钟
Project Organization4分钟
Camera Follow3分钟
Character Controller Code Part 19分钟
Character Controller Code Part 212分钟
Adding Double Jump8分钟
Death Zone5分钟
Coins7分钟
Victory7分钟
Particle Effects13分钟
Enemy Setup7分钟
Enemy Animation7分钟
Attacking and Stunning Enemy6分钟
Moving Enemy5分钟
Enemy Code Part 16分钟
Enemy Code Part 26分钟
Player Bounce on Enemy Stun4分钟
Quiz1 个练习
Week 2 Quiz20分钟
3
完成时间(小时)
完成时间为 2 小时

Building Out the Game

Hi! This week we will finish our example game, bringing in some visual polish and UI, adding a game manager, and making sure our game controls work across multiple platforms. We will continue to introduce additional design and programming concepts along the way. And, at the end of this week, you will start the process of modifying the game and transforming it into your own creation! How exciting! As always, if you are having troubles with a concept, quiz, or technical issue with Unity or the project, you should post on the Discussion Forum to ask for help. Remember to be a good Coursera community member and help others out when you can. Go! Go! Go!...
Reading
13 个视频 (总计 96 分钟), 1 个阅读材料, 1 个测验
Video13 个视频
Parallax Scrolling Part 26分钟
Image Effects4分钟
User Interface Setup9分钟
Hiding UI in the Scene View4分钟
Game Manager8分钟
Player Prefs6分钟
Game Manager Code8分钟
Custom Editor Tools10分钟
Out-of-Game Scenes7分钟
The Main Menu6分钟
Cross Platform Menu Controller Support3分钟
Supporting Mobile Cross Platform Input11分钟
Reading1 个阅读材料
Course Project Goals10分钟
Quiz1 个练习
Week 3 Quiz20分钟
4
完成时间(小时)
完成时间为 5 小时

Preparing to Ship!

Welcome back game developers! This week, while you work on your game, we will discuss how to polish, balance, and optimize your game (and future games), build the game for various modern platforms, as well as bring the game to market. These lectures and readings contain a wealth of game making goodness that I hope will inspire and excite you. As always, if you are having troubles with a concept, quiz, or technical issue with Unity or the project, you should post on the Discussion Forum to ask for help. Remember to be a good Coursera community member and help others out when you can. Let the final crunch commence!...
Reading
9 个视频 (总计 59 分钟), 10 个阅读材料, 1 个测验
Video9 个视频
Building for WebGL4分钟
Building for PC and Mac8分钟
Building for iOS12分钟
Building for Android6分钟
Taking Screenshots11分钟
Creating a Game Web Page6分钟
Finishing Up分钟
End of Course分钟
Reading10 个阅读材料
Game Polish (aka, Game Feel and Juice)10分钟
Integrating Analytics10分钟
Monetization10分钟
Playtesting and Balancing10分钟
Optimization10分钟
Building for iOS and Android Resources10分钟
Creating a Game Trailer10分钟
Game Web Page Resources10分钟
Distribution Channel Resources10分钟
Additional Resources10分钟
4.8
127 个审阅Chevron Right
职业方向

50%

完成这些课程后已开始新的职业生涯
工作福利

83%

通过此课程获得实实在在的工作福利

热门审阅

创建者 JWJan 19th 2016

This course was a blast! It dived a bit deeper into Unity compared to "Introduction to Game Development", the course outline and steps worked great and I learned a lot.

创建者 FMFeb 17th 2016

Great course to give you fundamental experience creating a 2D platformer in Unity. Learned a lot and have a solid library of scripts to help me with my next project.

讲师

Avatar

Brian Winn

Associate Professor
Media and Information

关于 Michigan State University

Michigan State University has been advancing the common good with uncommon will for more than 150 years. One of the top research universities in the world, MSU pushes the boundaries of discovery and forges enduring partnerships to solve the most pressing global challenges while providing life-changing opportunities to a diverse and inclusive academic community through more than 200 programs of study in 17 degree-granting colleges....

关于 Game Design and Development 专项课程

Break into the video game industry with theoretical, technical, and business knowledge from one of the world’s best programs. This Specialization covers the theoretical and practical foundations of video game production using the Unity 3D game engine. The Specialization is taught by faculty at Michigan State University with over fifty years of combined experience building games and teaching game production. Michigan State University is one of the top-rated game design and development programs in North America. You’ll learn to develop a game concept; prototype, test, and iterate on your ideas; and navigate licensing, marketing, and other business considerations. The specialization builds a solid foundation for industry roles as a gameplay designer, level designer, technical designer, technical artist, programmer, or producer. The capstone partner for the specialization is the online game portal Kongregate, which provides an avenue for distribution of the capstone project, as well as a pathway for monetization for aspiring game developers....
Game Design and Development

常见问题

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  • The course was originally built with Unity 5.1.x. However, we recently updated lessons to Unity 5.4.x where there were notable differences between 5.1 and 5.4.

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