Create an FPS Weapon in Unity (Part 3 -Damage Effects)

提供方
Coursera Project Network
在此指导 项目中,您将:

Implement a Health System for Destructible GameObjects.

Write C# scripts to set the Firing Rate and Damage Parameters of Weapons.

Make Destructible Objects Emit Explosion Particle Effects.

Clock2 hours
Beginner初级
Cloud无需下载
Video分屏视频
Comment Dots英语(English)
Laptop仅限桌面

In this one-hour, project-based course, you'll learn how to create and configure properties for a weapon. This project covers managing the health of destructible objects, setting up the weapon's damage, firing rate and force, and adding effects to the destroyed objects. The guided project will introduce you to the following Unity concepts: - Prefabs - Particle Effects - Physics - Game mechanics such as weapon cool-down and applying force - Coding techniques such as Interfaces This is Part 3 of a four-part series on creating a weapon for your FPS game. In Part 1, we covered equipping your FPS player with a gun. In Part 2, we learned how to create visual effects when your player fires the gun. Lastly, in Part 4, we will walk you through the steps for adding ammunition, reloading the weapon and creating magazines and other weapons. This is a stand-alone guided project, but because this is a continuation of previous parts in the "FPS Weapon" series, it is recommended that you complete the first parts before commencing this guided project. This series also makes use of the western-themed Unity project created in Control physics with C# in Unity and the VM-compatible FPS Player script written in Create a VM Compatible First Person Camera. These compliment this guided project and, although not prerequisites, are recommended for a more well-rounded understanding of the concepts presented herein.

您要培养的技能

Video-game DevelopmentC sharp (C#) Programming LanguageUnity 3DUnityApplication development

分步进行学习

在与您的工作区一起在分屏中播放的视频中,您的授课教师将指导您完成每个步骤:

  1. Introduction, License Activation, and Recap

  2. Add Health to Destructible Objects in the Scene

  3. Add Damage Parameter to Weapon

  4. Add Rate-of-Fire

  5. Add Descruction Effects to Destructible Objects

指导项目工作原理

您的工作空间就是浏览器中的云桌面,无需下载

在分屏视频中,您的授课教师会为您提供分步指导

常见问题

常见问题

还有其他问题吗?请访问 学生帮助中心