Create Moving Platforms and Elevators with C# in Unity

提供方
Coursera Project Network
在此指导 项目中,您将:

Become familiar with implementing moving platform mechanics with animation and code.

Understand OnTrigger events and how the object hierarchy works inside Unity.

Be able to manipulate GameObjects using the Transform component and Vector3's Lerp function.

Clock1 hour
Beginner初级
Cloud无需下载
Video分屏视频
Comment Dots英语(English)
Laptop仅限桌面

In this one-hour, project-based course, you'll be able to learn how to create a moving platform, allowing the Player to move as a passenger on it. You'll also create a button-controlled elevator and write the underlying code to make it work. The guided project will introduce you with the following Unity concepts: - Colliders - Object Hierarchy - Coding techniques including Transforms and Lerp. - OnTrigger Events This series also makes use of the sci-fi-themed Unity project created in Create Power-Ups and Obstacles with C# in Unity. It compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

您要培养的技能

Video-game DevelopmentC sharp (C#) Programming LanguageUnity 3DUnityApplication development

分步进行学习

在与您的工作区一起在分屏中播放的视频中,您的授课教师将指导您完成每个步骤:

  1. Introduction and License Activation

  2. Create a Moving Platform

  3. Make Player Stay in the Moving Platform

  4. Create an Elevator with Buttons

  5. Write an Elevator Floor Button script

指导项目工作原理

您的工作空间就是浏览器中的云桌面,无需下载

在分屏视频中,您的授课教师会为您提供分步指导

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