Create Power-Ups and Obstacles with C# in Unity

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Coursera Project Network
在此指导项目中,您将:

Code methods for managing player health and be familiar with Boolean variables

Use Tags, Colliders and Rigidbodies and understand OnTrigger events

Get an introductory look at Particle Effects

Clock2 hours
Beginner初级
Cloud无需下载
Video分屏视频
Comment Dots英语(English)
Laptop仅限桌面

In this project-based course we will create a science-fiction scene with damaging fire, a healing zone, and some player-enhancing pick-ups to help a player get around obstacles. You'll learn how to write C# scripts that will manage the player's health points, how to use Colliders as Triggers to create obstacles and helpers for a player, about proximity-activated mechanics, and about creating an in-game pick-up/power-up.

您要培养的技能

Video-game DevelopmentC sharp (C#) Programming LanguageUnity 3DUnityApplication development

分步进行学习

在与您的工作区一起在分屏中播放的视频中,您的授课教师将指导您完成每个步骤:

  1. Introduction and License Activation

  2. Set Up the Scene and Player

  3. Create Area that Damages the Player While Inside

  4. Add Fire Effects and a Healing Zone

  5. Create an Invulnerability Pick-Up

  6. Create a Launch Pad

  7. Create a Speed-Booster Pick-Up

指导项目工作原理

您的工作空间就是浏览器中的云桌面,无需下载

在分屏视频中,您的授课教师会为您提供分步指导

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