Light Up Your World in Unity (Introduction to Lighting)

提供方
Coursera Project Network
在此指导 项目中,您将:

Become familiar with Unity's different types of Light objects.

Become familiar with Unity's scene-wide Lighting Settings.

Understand how to simulate scene-wide sunlight and moonlight.

Clock2 hours
Beginner初级
Cloud无需下载
Video分屏视频
Comment Dots英语(English)
Laptop仅限桌面

In this two-hour, project-based course, you will be introduced to Unity's powerful Lighting system for adding different types of lights in your game world. This project covers creating and setting up different lighting components and configuring your project's Lighting and Rendering Settings. This project will also touch on the Light Module of the Particle System to create realistic visual effects. The guided project will introduce you to the following Unity UI concepts: - Directional Light - Spot Light - Point Light - Rendering Settings - Lighting Settings - Particle System This project makes use of the FPSPlayer script created in Create a First-Person Camera (VM-Compatible!) with C# in Unity. It compliments this guided project and, although not a prerequisite, is recommended for learners who are interested in coding and would like to build their own FPS camera.

您要培养的技能

Video-game DevelopmentC sharp (C#) Programming LanguageUnity 3DUnityApplication development

分步进行学习

在与您的工作区一起在分屏中播放的视频中,您的授课教师将指导您完成每个步骤:

  1. Introduction and License Activation

  2. Set Up the Scene and Player

  3. Add a Starry Night Sky

  4. Set Up the Dim Moonlight

  5. Give the Player a Flashlight

  6. Light Up the Cabin Windows

  7. Add Accent Lights

  8. Set Up a Camp-fire

指导项目工作原理

您的工作空间就是浏览器中的云桌面,无需下载

在分屏视频中,您的授课教师会为您提供分步指导

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