University of California, Irvine
The Arduino Platform and C Programming
University of California, Irvine

The Arduino Platform and C Programming

This course is part of An Introduction to Programming the Internet of Things (IOT) Specialization

Taught in English

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Ian Harris

Instructor: Ian Harris

189,860 already enrolled

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Course

Gain insight into a topic and learn the fundamentals

4.7

(7,039 reviews)

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96%

12 hours (approximately)
Flexible schedule
Learn at your own pace

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Assessments

4 quizzes

Course

Gain insight into a topic and learn the fundamentals

4.7

(7,039 reviews)

|

96%

12 hours (approximately)
Flexible schedule
Learn at your own pace

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This course is part of the An Introduction to Programming the Internet of Things (IOT) Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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There are 4 modules in this course

This module provides an introduction to the Arduino environment which is composed of three things: the Arduino board, the Arduino IDE, and the Arduino-compatible shields together with their libraries. We first investigate the board, discussing all of its main components, inputs, and outputs. We discuss how each component is used and we examine the board schematic to see how they are connected. We then discuss the Arduino Integrated Development Environment (IDE) which is used primarily to write, compile, and upload code. We survey the interface of the IDE and discuss how to install and use it. We also examine the use of shields to extend the functionality of an Arduino-based system. We discuss how shield libraries provide a useful abstraction to facilitate programming.

What's included

9 videos4 readings1 quiz1 peer review

This module covers the basics of the C programming language which will be used to write code for the Arduino. The course first covers basic syntax, variables, and types. Most of the basic C operators are presented. Conditional statements (if, switch) and loops (while, for) are described. The concept of functions is presented together with how to define and call functions. Creation and use of global variables is explained.

What's included

9 videos4 readings1 quiz1 peer review

This module describes the composition of an Arduino program, or sketch, and the process by which it is compiled and uploaded. The Arduino IDE is a user interface for the software tools which actually compile and upload the program. We outline the use of these tools in the build process. We describe the basic structure of a sketch, including the use of the setup() and loop() functions. The main interface of an Arduino is through its pins, so we describe how to access those pins from a sketch.

What's included

10 videos3 readings1 quiz1 peer review

This module is an introduction on debugging embedded software on an Arduino. We discuss the basic debugging requirements: controllability and observability. The debugging environment available for an Arduino UNO is limited, so we describe how to use the UART communication protocol to gain controllability and observability. We present the use of the Serial library to communicate with the Arduino through the serial monitor.

What's included

9 videos4 readings1 quiz1 peer review

Instructor

Instructor ratings
4.7 (1,087 ratings)
Ian Harris
University of California, Irvine
9 Courses568,354 learners

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