课程信息

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学生职业成果

67%

完成这些课程后已开始新的职业生涯

67%

通过此课程获得实实在在的工作福利
可分享的证书
完成后获得证书
100% 在线
立即开始,按照自己的计划学习。
可灵活调整截止日期
根据您的日程表重置截止日期。
中级
完成时间大约为18 小时
英语(English)
字幕:英语(English)

学生职业成果

67%

完成这些课程后已开始新的职业生涯

67%

通过此课程获得实实在在的工作福利
可分享的证书
完成后获得证书
100% 在线
立即开始,按照自己的计划学习。
可灵活调整截止日期
根据您的日程表重置截止日期。
中级
完成时间大约为18 小时
英语(English)
字幕:英语(English)

提供方

科罗拉多大学系统 徽标

科罗拉多大学系统

教学大纲 - 您将从这门课程中学到什么

1

1

完成时间为 5 小时

Arrays, Lists, and Iteration

完成时间为 5 小时
18 个视频 (总计 115 分钟), 14 个阅读材料, 1 个测验
18 个视频
Navigating a Coursera Course (optional)3分钟
Meet the Instructor (optional)10分钟
Lesson Introduction32
Arrays in Theory3分钟
Arrays in Practice10分钟
Why We Start at Zero5分钟
Lists7分钟
Ted the Collector7分钟
Lesson Introduction1分钟
Adding a DLL5分钟
For Loops9分钟
Foreach Loops7分钟
Blowing Up Teddies, Take 17分钟
Blowing Up Teddies, Take 24分钟
Ted the Collector Revisited8分钟
While Loops10分钟
Collision-Free Spawning7分钟
14 个阅读材料
Dr. T's Book10分钟
Setting Up Your Development Environment10分钟
Course Topic Index10分钟
Lecture Code10分钟
Exercise Code10分钟
WebGL and Unity10分钟
Exercise 1: Arrays10分钟
Exercise 2: Lists10分钟
Arrays and Lists Lecture Code10分钟
Exercise 3: Keeping the Odd10分钟
Exercise 4: For and Foreach Loops10分钟
Exercise 5: While Loops10分钟
Iteration Lecture Code10分钟
Let it Rock Solution10分钟
2

2

完成时间为 4 小时

Abstraction and Console App Classes

完成时间为 4 小时
10 个视频 (总计 51 分钟), 8 个阅读材料, 1 个测验
10 个视频
Rock and Roll2分钟
What is a Chair?4分钟
Abstraction in Code3分钟
Lesson Introduction48
Designing the Class6分钟
Fields and Properties10分钟
One Constructor4分钟
Another Constructor8分钟
Method9分钟
8 个阅读材料
Exercise 6: What is an Apple?10分钟
Exercise 7: Gravity, It's Just a Theory10分钟
Exercise 8: A Classy Apple10分钟
Exercise 9: Apple Fields and Properties10分钟
Exercise 10: Building an Apple10分钟
Exercise 11: Eating an Apple10分钟
Console App Classes Lecture Code10分钟
Asteroid Spawning and Death Solution10分钟
3

3

完成时间为 4 小时

Methods and Unity Classes

完成时间为 4 小时
9 个视频 (总计 41 分钟), 5 个阅读材料, 1 个测验
9 个视频
Method Headers8分钟
Parameters and How They Work4分钟
Passing Objects as Parameters3分钟
Lesson Introduction23
Designing the Class2分钟
Fields and Properties5分钟
Methods9分钟
Using in a Game4分钟
5 个阅读材料
Exercise 12: The Matherator10分钟
A Closer Look at Methods Lecture Code10分钟
Exercise 13: The Bouncer10分钟
Unity Classes Lecture Code10分钟
Let the Shooting Begin! Solution10分钟
4

4

完成时间为 4 小时

Strings, Text IO, and Audio

完成时间为 4 小时
10 个视频 (总计 56 分钟), 8 个阅读材料, 1 个测验
10 个视频
The Char Data Type5分钟
String Basics9分钟
String Operations9分钟
Lesson Introduction26
Text Output11分钟
Text Input3分钟
Lesson Introduction25
Audio Basics6分钟
Adding an Audio Manager8分钟
8 个阅读材料
Exercise 14: Yer Birthday10分钟
Exercise 15: CSVs for Me10分钟
Strings Lecture Code10分钟
Exercise 16: The Counting Bouncer10分钟
Unity Text IO Lecture Code10分钟
Exercise 17: The Loud Bouncer10分钟
Unity Audio Lecture Code10分钟
The End of Asteroids Solution10分钟

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关于 C# Programming for Unity Game Development 专项课程

This specialization is intended for beginning programmers who want to learn how to program Unity games using C#. The first course assumes no programming experience, and throughout the 5 courses in the specialization you'll learn how to program in C# and how to use that C# knowledge to program Unity games. The C# and Unity material in the first 4 courses in the specialization is slightly more comprehensive than the content in the first 2 game programming courses at UCCS. “Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere. The courses in this specialization are independent works and are not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates...
C# Programming for Unity Game Development

常见问题

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