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中级
完成时间大约为14 小时
英语(English)
字幕:英语(English)
可分享的证书
完成后获得证书
100% 在线
立即开始,按照自己的计划学习。
可灵活调整截止日期
根据您的日程表重置截止日期。
中级
完成时间大约为14 小时
英语(English)
字幕:英语(English)

提供方

科罗拉多大学系统 徽标

科罗拉多大学系统

教学大纲 - 您将从这门课程中学到什么

1

1

完成时间为 5 小时

Exceptions and File IO

完成时间为 5 小时
12 个视频 (总计 67 分钟), 12 个阅读材料, 1 个测验
12 个视频
Navigating a Coursera Course (optional)3分钟
Meet the Instructor (optional)10分钟
Lesson Introduction36
What Are Exceptions?2分钟
Exception Handlers7分钟
Lesson Introduction1分钟
Streams2分钟
Text Files7分钟
Game Configuration Data Files7分钟
Using Game Configuration Data6分钟
PlayerPrefs11分钟
12 个阅读材料
Dr. T's Book10分钟
Setting Up Your Development Environment10分钟
Course Topic Index10分钟
Lecture Code10分钟
Exercise Code10分钟
WebGL and Unity10分钟
Exercise 1: The User is Crazy!10分钟
Exceptions Lecture Code10分钟
Exercise 2: Practice with Text Files10分钟
Exercise 3: Using CSV Files10分钟
File IO Lecture Code10分钟
Wacky Breakout Increment 1 Solution10分钟
2

2

完成时间为 3 小时

Inheritance and Polymorphism

完成时间为 3 小时
13 个视频 (总计 51 分钟), 8 个阅读材料, 1 个测验
13 个视频
What Is Inheritance?5分钟
Family and Inheritance7分钟
Money and Inheritance7分钟
Lesson Introduction31
What Is Polymorphism?1分钟
Family and Polymorphism2分钟
Money and Polymorphism4分钟
The MonoBehaviour Class1分钟
Lesson Introduction3分钟
Disappearing Teddy Bears5分钟
Exploding Teddy Bears3分钟
Burning Teddy Bears5分钟
8 个阅读材料
Exercise 4: The Kids Are Alright10分钟
Inheritance Lecture Code10分钟
Exercise 5: I Like to Move It Move It10分钟
Polymorphism Lecture Code10分钟
Exercise 6: Launchers and Projectiles10分钟
Exercise 7: Time to Get Rich10分钟
Teddy Bear Destruction Code10分钟
Wacky Breakout Increment 2 Solution10分钟
3

3

完成时间为 3 小时

Event Handling and Menus

完成时间为 3 小时
10 个视频 (总计 63 分钟), 6 个阅读材料, 1 个测验
10 个视频
Delegates and Event Handlers5分钟
UnityEvent and UnityAction5分钟
Fish Revenge12分钟
Adding an Event Manager8分钟
Refactoring Teddy Bear Destruction5分钟
Lesson Introduction36
Menu Buttons8分钟
Adding a Simple Menu System9分钟
Adding a Menu Manager6分钟
6 个阅读材料
Exercise 8: Is There Anybody Out There?10分钟
Exercise 9: My First Event Manager10分钟
Event Handling Lecture Code10分钟
Exercise 10: Don't Destroy Me!10分钟
Menus Lecture Code10分钟
Wacky Breakout Increment 3 Solution10分钟
4

4

完成时间为 2 小时

Feed the Teddies

完成时间为 2 小时
7 个视频 (总计 51 分钟), 2 个阅读材料, 1 个测验
7 个视频
The Event Manager7分钟
Menus6分钟
Basic Gameplay12分钟
Full Gameplay6分钟
Sound7分钟
Configuration Data8分钟
2 个阅读材料
Feed the Teddies Lecture Code10分钟
Wacky Breakout Increment 4 Solution10分钟

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关于 C# Programming for Unity Game Development 专项课程

This specialization is intended for beginning programmers who want to learn how to program Unity games using C#. The first course assumes no programming experience, and throughout the 5 courses in the specialization you'll learn how to program in C# and how to use that C# knowledge to program Unity games. The C# and Unity material in the first 4 courses in the specialization is slightly more comprehensive than the content in the first 2 game programming courses at UCCS. “Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere. The courses in this specialization are independent works and are not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates...
C# Programming for Unity Game Development

常见问题

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  • When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

  • If you subscribed, you get a 7-day free trial during which you can cancel at no penalty. After that, we don’t give refunds, but you can cancel your subscription at any time. See our full refund policy.

  • Yes, Coursera provides financial aid to learners who cannot afford the fee. Apply for it by clicking on the Financial Aid link beneath the "Enroll" button on the left. You'll be prompted to complete an application and will be notified if you are approved. You'll need to complete this step for each course in the Specialization, including the Capstone Project. Learn more.

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