课程信息
4.6
5 个评分
100% 在线

100% 在线

立即开始,按照自己的计划学习。
可灵活调整截止日期

可灵活调整截止日期

根据您的日程表重置截止日期。
初级

初级

完成时间(小时)

完成时间大约为52 小时

建议:12 weeks of study, at 6 to 10 hours/week....
可选语言

英语(English)

字幕:英语(English)
100% 在线

100% 在线

立即开始,按照自己的计划学习。
可灵活调整截止日期

可灵活调整截止日期

根据您的日程表重置截止日期。
初级

初级

完成时间(小时)

完成时间大约为52 小时

建议:12 weeks of study, at 6 to 10 hours/week....
可选语言

英语(English)

字幕:英语(English)

教学大纲 - 您将从这门课程中学到什么

1
完成时间(小时)
完成时间为 1 小时

Module 0: Introduction

In Module 0, you will meet the instructional team and be introduced to the four themes of this course: computer science, problem solving, Python programming, and how to create video games....
Reading
6 个视频 (总计 31 分钟), 2 个阅读材料, 1 个测验
Video6 个视频
Computer Science5分钟
Programming Languages3分钟
Learning Outcomes and Problem-Based Learning4分钟
How to Get the Most Out of this Course5分钟
Suggestions for Learner Success5分钟
Reading2 个阅读材料
Instructor Bios10分钟
Acknowledgements10分钟
Quiz1 个练习
Introduction16分钟
2
完成时间(小时)
完成时间为 3 小时

Module 1: Design Hacking Version 1

In Module 1, you will explore the game creation process that is used in this course. You will use this process to design Version 1 of the first game, Hacking. You will use two problem-solving techniques: problem decomposition and algorithms. You will explore five criteria for problem decomposition: experiential decomposition, feature selection, problem refinement, spatial decomposition, and temporal decomposition. To create your design for Hacking Version 1, you will use three interactive learning objects: the description builder, functional test plan builder, and algorithm builder....
Reading
7 个视频 (总计 58 分钟), 6 个阅读材料, 6 个测验
Video7 个视频
Observe Hacking Game2分钟
Game Versions10分钟
Observe Hacking Version 11分钟
Describe Hacking Version 111分钟
Create Test Plan for Hacking Version 113分钟
Create Algorithm for Hacking Version 110分钟
Reading6 个阅读材料
The PVG Virtual Machine20分钟
Play Hacking Game10分钟
Play Hacking Version 110分钟
Describe Hacking Version 110分钟
Create Test Plan for Hacking Version 110分钟
Create Algorithm for Hacking Version 110分钟
Quiz6 个练习
Game Creation Process4分钟
Understand Hacking2分钟
Game Versions10分钟
Understand Hacking Version 12分钟
The Game Creation Process2分钟
Problem Solving Ontology10分钟
3
完成时间(小时)
完成时间为 4 小时

Module 2: Program Hacking Version 1

In Module 2, you will discover how lexics, syntax, and semantics can be used to understand and describe programming languages. You will use these concepts to understand your first Python statement (expression statement), first three Python expressions (literal, identifier, function call), and first five Python types (int, str, float, function, NoneType). You will use these Python constructs to write, test, and debug Hacking Version 1, a text-based game version. You will then reflect on your game version by using a third problem-solving technique called abstraction, including the specific technique of solution generalization, to solve similar problems....
Reading
12 个视频 (总计 79 分钟), 7 个阅读材料, 11 个测验
Video12 个视频
Python Interpretation10分钟
Python Lexical Analysis7分钟
Python Syntax Analysis11分钟
Python Objects5分钟
Python Semantics of Literals and Identifiers10分钟
Python Semantics of Function Calls3分钟
Python Program Interpretation5分钟
Program Hacking Version 19分钟
The Reflection Process2分钟
Review Code for Hacking Version 15分钟
Solution Issues2分钟
Reading7 个阅读材料
The Python Shell in the Wing IDE20分钟
Lexical Rules, Tables and Sample Problem (identifier, literal and delimiter)10分钟
Syntax Diagrams and Sample Problem (expression statement, expression and function call)10分钟
Semantic Rules and Sample Problem (identifier, literal and function call)10分钟
Programming With the Wing IDE10分钟
Hacking Version 1 Solution Code10分钟
Software Quality Tests for Hacking Version 110分钟
Quiz11 个练习
Python Evaluation Examples6分钟
Interpretation (lexical analysis, syntax analysis and semantic analysis)8分钟
Lexical Analysis (identifier, literal and delimiter)20分钟
Syntax Analysis (expression statement, expression and function call)16分钟
Python Objects8分钟
Semantic Analysis (identifier, literal and function call)8分钟
Evaluation (identifier, literal and function call)8分钟
Programming (identifier, literal and function call)2分钟
Program Hacking Version 14分钟
Reflect on Language Concepts used in Hacking Version 112分钟
The Game Creation Process2分钟
4
完成时间(小时)
完成时间为 11 小时

Module 3: Hacking Version 2

In Module 3, you will identify solution issues in your game. You will apply a second form of the abstraction problem-solving technique, called using templates, to solve a solution issue by using a graphics library. You will then use lexics, syntax, and semantics to learn two new Python statements (assignment, import), two new Python expressions (binary expression, attribute reference), and one new Python type (module). You will employ these Python constructs and a simple graphics library to write, test, and debug Hacking Version 2....
Reading
12 个视频 (总计 74 分钟), 18 个阅读材料, 30 个测验
Video12 个视频
Observe Hacking Version 21分钟
Describe Hacking Version 25分钟
Regression Testing and Deleting Obsolete Tests4分钟
Create Algorithm for Hacking Version 21分钟
Python Assignment Statement8分钟
Python Binary Expression and Operator Token8分钟
Python Import Statement and Keyword Token7分钟
Python Multi-argument Function Call5分钟
Python Method Call and Attribute Reference7分钟
Program Hacking Version 211分钟
Review Code for Hacking Version 25分钟
Reading18 个阅读材料
Play Hacking Version 210分钟
Describe Hacking Version 210分钟
Create Test Plan for Hacking Version 210分钟
Create Algorithm for Hacking Version 210分钟
Syntax Diagrams and Sample Problem (statement and assignment statement )10分钟
Semantic Rules (assignment statement)10分钟
Lexical Rules and Tables (operator)10分钟
Syntax Diagrams (binary expression and binary operator)10分钟
Semantic Rules (binary expression)10分钟
Lexical Rules and Tables (keyword)10分钟
Syntax Diagrams (import statement and module)10分钟
Semantic Rules (import statement)10分钟
Syntax Diagrams and Sample Problem (multi-argument function call)10分钟
Semantic Rules and Sample Problem (multi-argument function call)10分钟
Syntax Diagrams (method call and attribute reference)10分钟
Semantic Rules (method call and attribute reference)10分钟
Hacking Version 2 Solution Code10分钟
Software Quality Tests for Hacking Version 210分钟
Quiz30 个练习
Solution Issues in Hacking Version 110分钟
Understand Hacking Version 22分钟
Delete Obsolete Tests for Hacking Version 22分钟
Lexical Analysis (review)16分钟
Syntax Analysis (statement and assignment statement)20分钟
Semantic Analysis (assignment statement)12分钟
Evaluation (assignment statement)14分钟
Programming (assignment statement)2分钟
Lexical Analysis (operator)20分钟
Syntax Analysis (binary expression and binary operator)36分钟
Semantic Analysis (binary expression)18分钟
Evaluation (binary expression and operator)14分钟
Programming (binary expression and operator)2分钟
Lexical Analysis (keyword)18分钟
Syntax Analysis (import statement and module)12分钟
Semantic Analysis (import statement)10分钟
Evaluation (import statement and keyword)10分钟
Programming (import statement and keyword)2分钟
Lexical Analysis (review)22分钟
Syntax Analysis (multi-argument function call)36分钟
Semantic Analysis (multi-argument function call)28分钟
Evaluation (multi-argument function call)14分钟
Programming (multi-argument function call)2分钟
Lexical Analysis (review)18分钟
Syntax Analysis (method call and attribute reference)28分钟
Semantic Analysis (method call and attribute reference)16分钟
Evaluation (method call and attribute reference)12分钟
Programming (method call and attribute reference)2分钟
Program Hacking Version 24分钟
Reflect on language concepts used in Hacking Version 216分钟

讲师

Avatar

Duane Szafron

Professor
Computing Science
Avatar

Paul Lu

Professor
Computing Science

关于 University of Alberta

UAlberta is considered among the world’s leading public research- and teaching-intensive universities. As one of Canada’s top universities, we’re known for excellence across the humanities, sciences, creative arts, business, engineering and health sciences....

常见问题

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  • 您购买证书后,将有权访问所有课程材料,包括评分作业。完成课程后,您的电子课程证书将添加到您的成就页中,您可以通过该页打印您的课程证书或将其添加到您的领英档案中。如果您只想阅读和查看课程内容,可以免费旁听课程。

  • All learners can access all the videos, assessments, interactive learning objects (ILO), virtual machine (VM) image, and forums for free.

  • No. The PVG course by itself does not qualify for credit.

    Getting course credit from the University of Alberta requires a learner to apply to the University as either a degree or an open-studies student. Once accepted, a student must enrol, and attend classes and labs on-campus. For such students, PVG can be used as part of a for-credit introductory course to computer science and programming, called Computing Science (CMPUT) 174, Introduction to the Foundations of Computing, Part 1.

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