Create basic behavior with C# in Unity

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Coursera Project Network
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在此指导项目中,您将:

Navigate the Unity editor, change the layout and manipulate objects.

Create basic components in C# and apply them to GameObjects.

Use multiple variable types to store values and manipulate them in the Inspector.

Use Unity methods to initialise variables and add looping behavior.

Clock1.5 hours
Beginner初级
Cloud无需下载
Video分屏视频
Comment Dots英语(English)
Laptop仅限桌面

In this 1-hour, project-based course, you will create a simple game environment and a handful of simple blocks of code called “components” and attach them to game-objects in various configurations. You will develop a foundational understanding of coding in C# and understand the value and power of Unity’s component system. Additionally, you'll learn some simple techniques to make your code more robust and manageable.

您要培养的技能

UnityVideo Game DevelopmentC Sharp (C#) (Programming Language)Application development

分步进行学习

在与您的工作区一起在分屏中播放的视频中,您的授课教师将指导您完成每个步骤:

  1. Introduction and Activation of (free) Unity License

  2. Build a Basic Game Level

  3. Create “Killable” Component

  4. Add Health To Killable Component

  5. Create “Patrol” Component

  6. Create “Spin” Component

  7. Use Attributes To Improve Work-Flow

指导项目工作原理

您的工作空间就是浏览器中的云桌面,无需下载

在分屏视频中,您的授课教师会为您提供分步指导

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