Game Design: Art and Concepts 专项课程

于 May 28 开始

Game Design: Art and Concepts 专项课程

Create Imaginative Games。Design a video game for independent distribution in just four courses.

本专项课程介绍

Stemming from the principles of storytelling and design established in CalArts’ renowned Animation programs, this Specialization lays a primary foundation for experimentation and exploration of video game design, story, character development, and winning gameplay before programming begins. These four courses emphasize the self-reliance and personal expression of the gaming artist, and encourage you to take conceptual risks and develop new modes of expression and form through gaming. In the final Capstone Project, you’ll put your creative skills to work by generating an engaging game design document for a personal game project, outlining the conceptual, narrative and aesthetic elements of your game.

制作方:

courses
5 courses

按照建议的顺序或选择您自己的顺序。

projects
项目

旨在帮助您实践和应用所学到的技能。

certificates
证书

在您的简历和领英中展示您的新技能。

课程
Beginner Specialization.
No prior experience required.
  1. 第 1 门课程

    游戏设计导论

    计划开课班次:May 28
    课程学习时间
    4 weeks, 2-3 hours/week
    字幕
    English, Russian, Chinese (Traditional), Chinese (Simplified)

    课程概述

    Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and
  2. 第 2 门课程

    电子游戏中的故事情节与叙事发展

    当前班次:May 21
    字幕
    English, Chinese (Simplified)

    课程概述

    In this course, you will examine how storytelling acts as a vital mechanism for driving video gameplay forward. Looking at several historical and contemporary games, you will be asked to evaluate and interpret different story styles with the goal of identi
  3. 第 3 门课程

    电子游戏中的世界设计

    计划开课班次:May 28
    字幕
    English

    课程概述

    Start creating your world. A game world is not just a backdrop for your game—be it minimal or detailed, contained or part of a much bigger universe, it provides the context for your player. Ultimately, a game world should feel alive and wholly uniq
  4. 第 4 门课程

    电子游戏中的角色设计

    当前班次:May 21
    课程学习时间
    4 Weeks, 4 - 6 hours per week
    字幕
    English

    课程概述

    In this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the rema
  5. 第 5 门课程

    Game Design Document: Define the Art & Concepts

    计划开课班次:Jun 25
    课程学习时间
    6 weeks of study, 2-4 hours/week
    字幕
    English

    毕业项目介绍

    The Capstone project is a place for you to develop your game idea into a fully-fleshed proposal. A game design document is your game bible, the go-to document that defines the genre of your game, its look and feel, and the evolution of gameplay. This four

制作方

  • 加州艺术学院

    The California Institute of the Arts (CalArts) School of Film/Video is one of the world’s foremost colleges for the study and practice of the art of the moving image.

    CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions.

  • Dariush Derakhshani

    Dariush Derakhshani

    Faculty, Character Animation
  • Théotime Vaillant

    Théotime Vaillant

    Instructor, Experimental Animation
  • Fran Krause

    Fran Krause

    Faculty, Character Animation

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