课程信息
4.6
964 个评分
128 个审阅
What makes an interface intuitive? How can I tell whether one design works better than another? This course will teach you fundamental principles of design and how to effectively evaluate your work with users. You'll learn fundamental principles of visual design so that you can effectively organize and present information with your interfaces. You'll learn principles of perception and cognition that inform effective interaction design. And you'll learn how to perform and analyze controlled experiments online. In many cases, we'll use Web design as the anchoring domain. A lot of the examples will come from the Web, and we'll talk just a bit about Web technologies in particular. When we do so, it will be to support the main goal of this course, which is helping you build human-centered design skills, so that you have the principles and methods to create excellent interfaces with any technology....
Stacks

Course 2 of 8 in the

Globe

100% 在线课程

立即开始,按照自己的计划学习。
Calendar

可灵活调整截止日期

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Beginner Level

初级

Clock

Approx. 16 hours to complete

建议:4 weeks, 3-4 hours/week...
Comment Dots

English

字幕:English, Spanish, Turkish, Japanese...

您将获得的技能

A/B TestingUser Experience (UX)User Experience Design (UXD)User Interface
Stacks

Course 2 of 8 in the

Globe

100% 在线课程

立即开始,按照自己的计划学习。
Calendar

可灵活调整截止日期

根据您的日程表重置截止日期。
Beginner Level

初级

Clock

Approx. 16 hours to complete

建议:4 weeks, 3-4 hours/week...
Comment Dots

English

字幕:English, Spanish, Turkish, Japanese...

教学大纲 - 您将从这门课程中学到什么

Week
1
Clock
完成时间为 24 分钟

Welcome and Course Overview

Welcome to the course! Here are some helpful resources to guide you through this course....
Reading
2 个视频(共 4 分钟), 2 个阅读材料
Video2 个视频
Welcome to the Course!分钟
Reading2 个阅读材料
Connecting with Your MOOC Community10分钟
Attend a Meetup10分钟
Clock
完成时间为 5 小时

Direct Manipulation and Representations

Our lecture videos this module begin with the major innovation of the graphical interface: enabling people to perform input directly on top of output. This directness makes interfaces easier to learn because it enables people to recognize familiar elements. And continuous feedback makes interfaces easier to use, encourages exploration, and prevents errors. To illustrate the benefits of direct manipulation in real interfaces, the videos provide several examples of both particular designs and interface styles. I find that's a lot more useful than just stating abstract principles. Now is a good time to remind everyone that I am not endorsing (or rejecting) any particular product, organization, or person. What I am doing: real people in the real world make real design decisions -- you can learn from this -- and in this course I'll discuss these concrete examples so you can gain real knowledge. The rest of the videos will cover topics related to the importance of representations, such as understanding a user's mental model and helping people to distribute cognition. I will show some examples of how representational differences can impact performance. As you watch these videos, think about how you have arranged or lamented representations in your everyday life. Maybe you put your keys by the door, sunglasses on your hat, or a post-it on your laptop? You'll get a chance to delve into these examples in the assignment....
Reading
5 个视频(共 79 分钟), 1 个阅读材料, 1 个测验
Video5 个视频
Mental Models15分钟
Representation Matters17分钟
Distributing Cognition Part 116分钟
Distributing Cognition Part 213分钟
Reading1 个阅读材料
Sketch Notes: Representation Matters & Distributing Cognition10分钟
Week
2
Clock
完成时间为 3 小时

Visual Design and Information Design

So far, many examples in our videos have been physical. I like physical examples because they’re often easier to understand, and they durably express fundamental principles. Equipped with those fundamentals, we'll now focus more on concrete issues in interaction design to help you flesh out your interactive prototypes. This module’s videos introduce visual and information design. These are the nuts and bolts of user interfaces: scale, contrast, pattern, shape, color, typography, and layout. What I hope you'll take away from these lectures is a newfound appreciation for how subtle changes in this visual variables can powerfully impact people's experience of documents and interfaces. Dive into the first visual design lecture here. Visual design organizes the world of information. As this module’s lectures show, that visual organization provides important cues, yet the structure itself is often invisible...
Reading
4 个视频(共 49 分钟), 2 个阅读材料, 1 个测验
Video4 个视频
Typography10分钟
Grids and Alignment17分钟
Reading and Navigating13分钟
Reading2 个阅读材料
Example: Laying out text10分钟
Example: Grids10分钟
Week
3
Clock
完成时间为 4 小时

Designing Experiments

After you’ve made a design, how do you know whether it is good? Or if your team has a couple ideas it is considering, how do you know which one is better? Rather than arguing, throwing chairs, or playing rochambeau, we suggest getting your designs in front of real users to see how well they actually work. To enable you to do this, our final module of lectures will introduce you to designing, running, and analyzing experiments. Testing your ideas with people and using what you learn to make them better can often mean the difference between a flop and a hit. Testing also gives you a chance to flex your rapid prototyping muscles. Build several interfaces quickly, try them out with people, and use what you learn to revise them. Through repeated iteration and testing, you can end up with a wonderfully polished interface. For me, the most exhilarating aspect of running experiments is the element of surprise. Nearly every time my students, colleagues, and I run a study, we learn something that we never even thought to think of. Sometimes it's a roadblock or bug. Other times, it's an unexpected new use of a system -- many great startups have emerged out of finding unexpected new uses for technology. Either way, it'll give you new fodder for design. As in the prototyping lectures, the evaluation lectures emphasize comparison -- testing multiple ideas. In many ways, design is choice, and comparing multiple interfaces helps you make good choices. Learn more about designing studies here.The description goes here...
Reading
8 个视频(共 101 分钟), 1 个阅读材料, 2 个测验
Video8 个视频
Assigning Participants to Conditions16分钟
In-Person Experiments12分钟
Running Web Experiments 19分钟
Running Web Experiments 26分钟
Running Web Experiments 35分钟
Comparing Rates20分钟
Applying Chi-squared to A/B Testing14分钟
Reading1 个阅读材料
Sketch Notes: Assigning Conditions10分钟
Quiz1 个练习
Cumulative Quiz24分钟
4.6
Direction Signs

20%

完成这些课程后已开始新的职业生涯
Briefcase

83%

通过此课程获得实实在在的工作福利
Money

25%

加薪或升职

热门审阅

创建者 NSMar 17th 2016

The basic principles of design and their philosophies were covered well in this course, and it was taught in a quick, efficient manner. I liked undergoing this course and would recommend it.

创建者 ABAug 28th 2016

This course was very informative and well structured. I feel like the concepts stacked and that by the end I had a better understanding surrounding the "why" behind a lot of these concepts.

讲师

Scott Klemmer

Professor
Cognitive Science & Computer Science

关于 University of California San Diego

UC San Diego is an academic powerhouse and economic engine, recognized as one of the top 10 public universities by U.S. News and World Report. Innovation is central to who we are and what we do. Here, students learn that knowledge isn't just acquired in the classroom—life is their laboratory....

关于 Interaction Design 专项课程

You will learn how to design technologies that bring people joy, rather than frustration. You'll learn how to generate design ideas, techniques for quickly prototyping them, and how to use prototypes to get feedback from other stakeholders like your teammates, clients, and users. You'll also learn principles of visual design, perception, and cognition that inform effective interaction design....
Interaction Design

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