课程信息
4.8
219 个评分
62 个审阅
This course is all about starting to learn how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally. Also, the Unity game engine is very popular with indie game developers; Unity games were downloaded 16,000,000,000 times in 2016! Finally, C# is one of the programming languages you can use in the Unity environment. This course doesn't assume you have any previous programming experience. Don't worry if you've never written code before; we'll start at the very beginning and work our way up to building small games by the end of the course. Throughout the course you'll learn core programming concepts that apply to lots of programming languages, including C#, and you'll also learn how to apply those concepts when you develop games. Computer programming is really fun in general, and programming games is even better! Caution: Beginning (assuming no prior programming knowledge) is not the same as easy (not hard to do). Learning to program IS hard to do, especially since this course is essentially the first half of a freshman-level college course. Meeting the course challenges while you master the material will be rewarding to you, but doing that will require hard work and maybe even a few expletives along the way. Module 1: Write your first C# console application and Unity script and learn how we store data in our programs Module 2: Learn how we use classes and objects to implement our code Module 3: Learn the basics of Unity 2D games and discover how we make decisions in our code Module 4: Get and use player input in your Unity games Module 5: Complete final peer review and take "Final Exam" “Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere. This course is an independent work and is not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates...
Globe

100% 在线课程

立即开始,按照自己的计划学习。
Calendar

可灵活调整截止日期

根据您的日程表重置截止日期。
Beginner Level

初级

Clock

Approx. 20 hours to complete

建议:5 weeks of study, 5-10 hours/week for the first 4 weeks (1-2 hours in the final week)...
Comment Dots

English

字幕:English...

您将获得的技能

Video Game DevelopmentC Sharp (C#) (Programming Language)Unity (User Interface)Game Programming
Globe

100% 在线课程

立即开始,按照自己的计划学习。
Calendar

可灵活调整截止日期

根据您的日程表重置截止日期。
Beginner Level

初级

Clock

Approx. 20 hours to complete

建议:5 weeks of study, 5-10 hours/week for the first 4 weeks (1-2 hours in the final week)...
Comment Dots

English

字幕:English...

教学大纲 - 您将从这门课程中学到什么

Week
1
Clock
完成时间为 6 小时

Starting to Program

In this module, you'll learn about the course and get Unity installed and configured. You'll write your first C# console application and C# script in Unity, and you'll also learn some of the ways we store and use information in our C# programs....
Reading
14 个视频(共 93 分钟), 14 个阅读材料, 3 个测验
Video14 个视频
Navigating a Coursera Course3分钟
Meet the Instructor (optional)10分钟
Lesson Introduction1分钟
Picking Your Development Environment3分钟
Your First Console App in MonoDevelop13分钟
Your First Console App in Visual Studio4分钟
Your First Unity Script8分钟
Lesson Introduction分钟
Bits and Bytes5分钟
Data Types, Variables, and Constants5分钟
Integer Data Types12分钟
Floating Point Data Types7分钟
Reading Documentation9分钟
Reading14 个阅读材料
Course Topic Index10分钟
Lecture Code10分钟
Exercise Code10分钟
Running the Course Software10分钟
Exercise 1: Writing Your First Console Application10分钟
Exercise 2: Writing Your First Unity Script10分钟
Your First C# Code Lecture Code10分钟
Exercise 3: Declaring and Using Variables10分钟
Exercise 4: Calculating with Integers10分钟
Exercise 5: Declaring and Using Variables and Constants10分钟
Exercise 6: Trigonometry with Floats10分钟
Exercise 7: Calculations and Rounding10分钟
Data Types, Variables, and Constants Lecture Code10分钟
It's All Greek to Me Solution10分钟
Quiz2 个练习
Bits and Bytes4分钟
Data Types2分钟
Week
2
Clock
完成时间为 3 小时

Classes and Objects

In this module, you'll learn about classes and objects, the core of object-oriented programming....
Reading
6 个视频(共 33 分钟), 4 个阅读材料, 1 个测验
Video6 个视频
Introduction to Classes and Objects9分钟
Using a Class: Constructor6分钟
Using a Class: Properties4分钟
Using a Class: Methods7分钟
Classes and Objects in Unity2分钟
Reading4 个阅读材料
Exercise 8: Rolling the Dice10分钟
Exercise 9: Look at the Cards10分钟
Classes and Objects Lecture Code10分钟
Nothing Like Blackjack Solution10分钟
Week
3
Clock
完成时间为 6 小时

Unity 2D Basics and Selection

In this module, you'll learn some of the basic ideas behind using Unity to develop 2D games. You'll also learn how we can make decisions in our code....
Reading
18 个视频(共 109 分钟), 11 个阅读材料, 1 个测验
Video18 个视频
The Unity Editor3分钟
Sprites and Game Objects7分钟
Unity's Component System3分钟
Scripts as Components3分钟
Debugging a Unity Script in MonoDevelop5分钟
Debugging a Unity Script in Visual Studio2分钟
2D Physics11分钟
Colliders and Physics Materials, Part 16分钟
Colliders and Physics Materials, Part 28分钟
Prefabs3分钟
Lesson Introduction1分钟
Booleans4分钟
If Statements8分钟
Switch Statements5分钟
Timers9分钟
Spawning Teddies8分钟
Tagged Destruction12分钟
Reading11 个阅读材料
Exercise 10: Unity Basics10分钟
Exercise 11: Growing Teddies10分钟
Exercise 12: Move That Game Object10分钟
Exercise 13: More Unity Practice10分钟
Unity 2D Basics Lecture Code10分钟
Exercise 14: Jump That Game Object10分钟
Exercise 15: If and Switch Statements10分钟
Exercise 16: Shrink and Grow10分钟
Exercise 17: Teddy Bear Explosions10分钟
Selection Lecture Code10分钟
Rock of Ages Solution10分钟
Week
4
Clock
完成时间为 4 小时

Unity Input

In this module, you'll learn how we can process user input in our Unity games....
Reading
9 个视频(共 58 分钟), 5 个阅读材料, 1 个测验
Video9 个视频
Mouse Location Processing7分钟
Working for the Clampdown9分钟
Mouse Button Processing7分钟
The Input Manager7分钟
Mouse Button Processing Revisited4分钟
Stop the Madness6分钟
Keyboard Processing8分钟
Gamepad Processing5分钟
Reading5 个阅读材料
Exercise 18: Mouse Jumping10分钟
Exercise 19: Spawn and Explode10分钟
Exercise 20: Finally, a Driving Game10分钟
Unity Input Lecture Code10分钟
Shipbuilding 101 Solution10分钟
4.8

热门审阅

创建者 AVMay 24th 2018

If you have never done any coding this is going to be a though be rewarding class. The lectures are given in an upbeat and quick tempo, which I enjoyed. I plan to take the next course.

创建者 PKMar 23rd 2018

I've enjoyed this course. For anyone with previous development experience this course will be very easy. Also Dr. T is very positive person. Lot's of fun in video quizzes :) Thank you!

讲师

Dr. Tim "Dr. T" Chamillard

Associate Professor
Computer Science

关于 University of Colorado System

The University of Colorado is a recognized leader in higher education on the national and global stage. We collaborate to meet the diverse needs of our students and communities. We promote innovation, encourage discovery and support the extension of knowledge in ways unique to the state of Colorado and beyond....

关于 C# Programming for Unity Game Development 专项课程

This specialization is intended for beginning programmers who want to learn how to program Unity games using C#. The first course assumes no programming experience, and throughout the 5 courses in the specialization you'll learn how to program in C# and how to use that C# knowledge to program Unity games. The C# and Unity material in the first 4 courses in the specialization is slightly more comprehensive than the content in the first 2 game programming courses at UCCS. “Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere. The courses in this specialization are independent works and are not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates...
C# Programming for Unity Game Development

常见问题

  • Once you enroll for a Certificate, you’ll have access to all videos, quizzes, and programming assignments (if applicable). Peer review assignments can only be submitted and reviewed once your session has begun. If you choose to explore the course without purchasing, you may not be able to access certain assignments.

  • When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

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