课程信息
4.7
1,334 个评分
399 个审阅
专项课程

第 1 门课程(共 5 门),位于

100% 在线

100% 在线

立即开始,按照自己的计划学习。
可灵活调整截止日期

可灵活调整截止日期

根据您的日程表重置截止日期。
初级

初级

完成时间(小时)

完成时间大约为11 小时

建议:4 weeks, 2-3 hours/week...
可选语言

英语(English)

字幕:英语(English), 俄语(Russian), 中文(繁体), 中文(简体)...

您将获得的技能

Video Game DevelopmentGameplayVideo Game DesignGame Design
专项课程

第 1 门课程(共 5 门),位于

100% 在线

100% 在线

立即开始,按照自己的计划学习。
可灵活调整截止日期

可灵活调整截止日期

根据您的日程表重置截止日期。
初级

初级

完成时间(小时)

完成时间大约为11 小时

建议:4 weeks, 2-3 hours/week...
可选语言

英语(English)

字幕:英语(English), 俄语(Russian), 中文(繁体), 中文(简体)...

教学大纲 - 您将从这门课程中学到什么

1
完成时间(小时)
完成时间为 2 小时

Week 1: The Simplest Games

This week we start at the beginning: what are the principles of very simple games, like Hangman and tic-tac-toe? How do these games work? Why do people play them? What are the elements that define games and the gaming experience? And finally, what do games have in common with each other, and what sets them apart? In addition to covering the basics and ground rules for this course, we'll conclude this week with a very simple, low-tech assignment: create a game on a single sheet of paper....
Reading
6 个视频(共 17 分钟), 1 个阅读材料, 1 个测验
Video6 个视频
Welcome!1分钟
Elements of Gaming3分钟
The Game Design Document1分钟
Feedback3分钟
Making a Simple Game and Brainstorming3分钟
Week 1 Homework2分钟
Reading1 个阅读材料
About this Course10分钟
2
完成时间(小时)
完成时间为 2 小时

Week 2: Rules and Discovery

How does a player learn the mechanics of your game? How do they learn anything about your game? This week we will talk about the rules that define gameplay, and how those rules are communicated to your players. We also discuss the way rules are bent and broken by players. ...
Reading
6 个视频(共 19 分钟), 1 个测验
Video6 个视频
Balance3分钟
What are rules?6分钟
Breaking the Rules2分钟
Learning the Rules3分钟
Week 2 Homework1分钟
3
完成时间(小时)
完成时间为 3 小时

Week 3: Tell a Story

How does narrative drive a player to start playing your game? Or to finish it? This week we'll look at some of the ways you can make your game more compelling with story, and discuss some of the ways story can drive gameplay forward, or enable a player to make their own way through it. ...
Reading
9 个视频(共 32 分钟), 1 个测验
Video9 个视频
Story Purpose7分钟
Who's In Charge of Your Game Story?1分钟
Writer-Driven6分钟
Writer-Led1分钟
Player-Led1分钟
Roleplaying & Character Motivation5分钟
Explaining & Imagining4分钟
Week 3 Homework1分钟
4
完成时间(小时)
完成时间为 3 小时

Week 4: The Friend and the Enemy

What purpose does an enemy serve in a game? What effect does a second player have on two-player games? Can a game work without an adversary or a final goal? We'll address all of those questions in this last week of the class, and work towards finalizing your board game project with characters. ...
Reading
6 个视频(共 27 分钟), 1 个阅读材料, 1 个测验
Video6 个视频
Characters in Gaming5分钟
Types of Characters3分钟
Multiplayer Rules and Balance3分钟
Bonus Interview: Adam Spragg, Designer of Hidden in Plain Sight11分钟
Week 4 Homework1分钟
Reading1 个阅读材料
Course Credits10分钟
4.7
职业方向

33%

完成这些课程后已开始新的职业生涯
工作福利

83%

通过此课程获得实实在在的工作福利
职业晋升

10%

加薪或升职

热门审阅

创建者 YXDec 6th 2015

This course inspire me a lot. It is not easy, but with tons of fun. I spent a long time to think out the idea and make it and improve it. I did progress in gaming making as a fresh man. Thank you!

创建者 OONov 7th 2015

I really enjoyed this course. It was a lot of fun designing and redesigning a game, as well as getting to play other people's games. I enjoyed the lectures and found the peer reviews very helpful.

讲师

Avatar

Fran Krause

Faculty, Character Animation
School of Film/Video

关于 California Institute of the Arts

CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions. ...

关于 Game Design: Art and Concepts 专项课程

Stemming from the principles of storytelling and design established in CalArts’ renowned Animation programs, this Specialization lays a primary foundation for experimentation and exploration of video game design, story, character development, and winning gameplay before programming begins. These four courses emphasize the self-reliance and personal expression of the gaming artist, and encourage you to take conceptual risks and develop new modes of expression and form through gaming. In the final Capstone Project, you’ll put your creative skills to work by generating an engaging game design document for a personal game project, outlining the conceptual, narrative and aesthetic elements of your game....
Game Design: Art and Concepts

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