课程信息
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Welcome to Core Interaction Programming, the first course in the Unity Certified Programmer Specialization from Unity Technologies. This course will help you prepare for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers. Unity is used to create real-time 3D applications for many industries, including video games, automotive, film, training, and more. In this course, you will be challenged to solve realistic Unity programming problems that are aligned to topics covered on the exam. Throughout the first course, you will build the foundation for a 2D action video game: AsteraX. In doing so, you will practice many of the skills covered in the exam, including evaluating scripting needs from a project requirements document, implementing the three "C's" of an interactive applications (Character, Controls, Camera), providing user feedback through basic UI elements, and applying professional programming practices like developer testing. This is an intermediate course, intended for people who are ready for their first paying roles as Unity programmers, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience programming interactive applications in Unity. You should be proficient at programming in the C# language and familiar with Unity's scripting APIs. You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms....
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100% 在线课程

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Intermediate Level

中级

Clock

Approx. 12 hours to complete

建议:4 weeks, 2-3 hours per week...
Comment Dots

English

字幕:English...
Globe

100% 在线课程

立即开始,按照自己的计划学习。
Calendar

可灵活调整截止日期

根据您的日程表重置截止日期。
Intermediate Level

中级

Clock

Approx. 12 hours to complete

建议:4 weeks, 2-3 hours per week...
Comment Dots

English

字幕:English...

教学大纲 - 您将从这门课程中学到什么

Week
1
Clock
完成时间为 3 小时

Evaluating Project Requirements

For the first part of the course, you'll get an introduction to the course and its Challenge/Solution format, then launch right into planning out the code architecture for the AsteraX game project....
Reading
5 个视频(共 32 分钟), 6 个阅读材料, 1 个测验
Video5 个视频
The Unity Certified Programmer Exam2分钟
Introduction to Course 12分钟
Challenge 1 | Scripting Needs8分钟
Solution 1 | Scripting Needs14分钟
Reading6 个阅读材料
The Unity Certified Programmer Exam5分钟
Course Prerequisites and Unity Resources5分钟
About the Challenges and Solutions10分钟
Challenge 1 | Scripting Needs分钟
Challenge 1 | Hints and Tips10分钟
Solution 1 | Scripting Needs15分钟
Quiz1 个练习
Scripting Needs15分钟
Week
2
Clock
完成时间为 3 小时

Basic User Input and Object Management

This week, we'll begin implementing the basic application functionality that we planned the previous week. We'll give the user control over the ship, enable the firing of projectiles, and handle the tricky screen-wrap requirement. But first, we'll look at the importance of version control in professional projects, and Unity's version control solution, Collaborate....
Reading
5 个视频(共 47 分钟), 3 个阅读材料, 2 个测验
Video5 个视频
Challenge 2 | Player Movement and Firing4分钟
Solution 2A | PlayerShip7分钟
Solution 2B | Turret Movement and Firing Bullets8分钟
Solution 2C | Screen Wrap13分钟
Reading3 个阅读材料
Challenge 2 | Player Movement and Firing分钟
Challenge 2 | Hints and Tips10分钟
Solution 2 | Player Movement and Firing10分钟
Quiz2 个练习
Version Control8分钟
Movement and Firing20分钟
Week
3
Clock
完成时间为 3 小时

Spawning and Destroying Objects

Now that the ship is moving, it needs something to shoot at. This week, we'll implement the spawning of asteroids and enable their destruction when they are hit by projectiles from the ship. In addition, we'll go over some important practices and conventions that professional programmers use when working as a team: for example, writing code in a way that is readable and modular....
Reading
5 个视频(共 43 分钟), 3 个阅读材料, 2 个测验
Video5 个视频
Challenge 3 | Spawning and Destroying Asteroids3分钟
Solution 3A | Spawning Asteroids14分钟
Solution 3B | Collisions with Bullets4分钟
Solution 3C | Bonus | Fixing OffScreenWrapper3分钟
Reading3 个阅读材料
Challenge 3 | Spawning and Destroying Asteroids分钟
Challenge 3 | Hints and Tips10分钟
Solution 3 | Spawning and Destroying Asteroids15分钟
Quiz2 个练习
Professional C# Coding Practices15分钟
Spawning and Destroying Objects15分钟
Week
4
Clock
完成时间为 4 小时

Tracking and Displaying Application Data

With the ship and asteroids implemented, it's time to complete the core game functionality by creating a complete flow through the game (start, game over, restart), user progression features such as points and lives, and a simple User Interface to tie the whole thing together. But first, we'll review professional practices for developer testing and debugging....
Reading
5 个视频(共 43 分钟), 4 个阅读材料, 2 个测验
Video5 个视频
Challenge 4 | Points, Jumps, and UI6分钟
Solution 4A | PlayerShip and Jumps8分钟
Solution 4B | Points and UI12分钟
Course 1 Summary6分钟
Reading4 个阅读材料
Challenge 4 | Prepare for Peer Review10分钟
Challenge 4 | Hints and Tips10分钟
Solution 4 | Points, Jumps, and UI15分钟
Congratulations!10分钟
Quiz1 个练习
Developer Testing6分钟

关于 Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

关于 Unity Certified Programmer Exam Preparation 专项课程

This is Unity’s official series of courses designed to prepare you for the Unity Certified Programmer exam, the certification for entry- to mid-level Unity programmers. You’ll gain practice and experience in each of the topics covered in the exam through hands-on problem solving challenges. You’ll build two complete Unity projects end-to-end, implementing core interactivity, supporting systems, and platform optimizations This series of courses is for Unity programmers with 1-2 years of experience who are ready to bring their existing skills up to a professional standard....
Unity Certified Programmer Exam Preparation

常见问题

  • Once you enroll for a Certificate, you’ll have access to all videos, quizzes, and programming assignments (if applicable). Peer review assignments can only be submitted and reviewed once your session has begun. If you choose to explore the course without purchasing, you may not be able to access certain assignments.

  • When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

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