课程信息
3.8
13 个评分
3 个审阅
100% 在线

100% 在线

立即开始,按照自己的计划学习。
可灵活调整截止日期

可灵活调整截止日期

根据您的日程表重置截止日期。
高级

高级

完成时间(小时)

完成时间大约为12 小时

建议:4 weeks, 2-3 hours per week...
可选语言

英语(English)

字幕:英语(English)
100% 在线

100% 在线

立即开始,按照自己的计划学习。
可灵活调整截止日期

可灵活调整截止日期

根据您的日程表重置截止日期。
高级

高级

完成时间(小时)

完成时间大约为12 小时

建议:4 weeks, 2-3 hours per week...
可选语言

英语(English)

字幕:英语(English)

教学大纲 - 您将从这门课程中学到什么

1
完成时间(小时)
完成时间为 7 小时

NPC Logic & Behaviour

For the first week of this course you’ll introduce logic to your NPCs using State Machine Behaviors and scripts to drive Animation system States. You’ll need to evaluate the GDD to determine the correct logic, and analyze your scene to make certain it’s all performing as expected....
Reading
9 个视频 (总计 31 分钟), 10 个阅读材料, 1 个测验
Video9 个视频
The Expert Gameplay Programmer Exam2分钟
Animation State Machines2分钟
Driving States Via Scripts4分钟
Animation Events3分钟
Adding State Machine Behaviors2分钟
Mapping NPC Logic4分钟
Scripting Logic into an NPC3分钟
Mapping Mob Mentality6分钟
Reading10 个阅读材料
The Expert Gameplay Programmer Exam10分钟
Course Prerequisites & Unity Resources10分钟
About the Challenges and Solutions10分钟
Dual-Stick Survivor - Unity Project Files30分钟
Challenge 1 - Animation Parameters
Solution to Challenge 1 - Animation Parameters15分钟
Challenge 2 - Take Grenade Damage
Solution to Challenge 2 - Take Grenade Damage15分钟
Challenge 3 - Enemy Events
Solution to Challenge 3 - Enemy Events15分钟
Quiz1 个练习
NPC Logic20分钟
2
完成时间(小时)
完成时间为 5 小时

Navigation & Pathfinding

This week you’ll add in pathfinding by evaluating your game’s NavMesh needs. Navigation will give new complexity to your NPC’s behaviour by accounting for Area Costs, triggers, Obstacle Avoidance, and Off Mesh Links. By updating this dynamically, you’ll give players the sense that the enemy is adapting to the environment. ...
Reading
6 个视频 (总计 17 分钟), 6 个阅读材料, 1 个测验
Video6 个视频
Baking a Quality NavMesh1分钟
NavMesh Area Costs4分钟
Area Triggers1分钟
Off Mesh Links3分钟
Obstacle Avoidance Quality & Priority3分钟
Reading6 个阅读材料
Challenge 4 - Area Cost
Solution to Challenge 4 - Area Cost15分钟
Challenge 5 - Off-Mesh Links
Solution to Challenge 5 - Off-Mesh Links15分钟
Challenge 6 - Obstacle Avoidance
Solution to Challenge 6 - Obstacle Avoidance15分钟
Quiz1 个练习
Navigation & Pathfinding30分钟
3
完成时间(小时)
完成时间为 3 小时

Raycasting

Raycasting is an important tool in video games for determining line of sight and validating interactions. Simple in concept, but with the number of objects in a common scene it’s important to understand how they work, and how they can be made to work more efficiently. This week you’ll evaluate your game for its required raycasting functionality. This will require you debugging various mask configurations and optimizing raycast performance. ...
Reading
3 个视频 (总计 8 分钟), 4 个阅读材料, 1 个测验
Video3 个视频
Debugging Raycast Masks3分钟
Optimizing Raycasts via Layers2分钟
Reading4 个阅读材料
Challenge 7 - Ray Debugging
Solution to Challenge 7 - Ray Debugging15分钟
Challenge 8 - Optimizing Ray Length
Solution to Challenge 8 - Optimizing Ray Length15分钟
Quiz1 个练习
Raycasting20分钟
4
完成时间(小时)
完成时间为 5 小时

NPC Spawning & Placement

NPCs are often the most interesting problem to solve in any game, and the issue of when and where to spawn them is a top priority. A wrong solution to this issue can hamper gameplay by making things boring or too difficult, not to mention tax the system resources of your target platform. This week you’ll be spawning NPCs into your game after evaluating where and how often they should be appearing. Analyzing what will best support gameplay and what the target platform can sustain are critical....
Reading
4 个视频 (总计 14 分钟), 3 个阅读材料, 1 个测验
Video4 个视频
Where to Dynamically Place NPCs3分钟
Determining NPC Spawn Rates4分钟
Optimizing Spawn Rates per Platform4分钟
Reading3 个阅读材料
Challenge 9 - Enemy Spawn Rate
Solution to Challenge 9 - Enemy Spawn Rate15分钟
Instructor's Solution to Final Challenge10分钟

讲师

Avatar

Dustin Carroll

Senior Technical Artist & Adjunct Instructor
Computing & Digital Media

关于 Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

关于 Unity Expert Gameplay Programmer Certification Preparation 专项课程

Welcome to Unity’s Expert Gameplay Programming Specialization! This Specialization is test-prep for the Unity Certified Expert: Gameplay Programmer exam. This Specialization includes 5 courses designed to challenge you with a series of realistic programming problems in Unity video-game projects, the kind true gameplay programming experts face every day. Each challenge is inspired by one or more of the topics covered in the Expert Gameplay Programmer exam, and by the end of this Specialization you will have had extensive, guided practice in the programming skills needed to pass this exam. This Specialization is intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. You should have at least 2-3 years of experience developing games with Unity, be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language....
Unity Expert Gameplay Programmer Certification Preparation

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